Slow external loaded movie 2004-03-09 - By Jesse Warden
Back _level0 always has maximum speed. Loaded movies will add additional overhead, therefore, negatively affecting framerate.
There are a ton of factors influencing this. I'm STILL drinking coffee, so here are a few:
- masks - oversized masks masking content that is way smaller than the mask - copious use of strokes; they are processor intensive - animation uses a lot of vector shapes vs. bitmaps - animation uses alpha tweens - aniamtion has a lot of elements on the screen moving at once - resolution of Flash file is large (640x480+) - framerate beyond 30+
There are a few more. Anything close?
-- --Original Message-- -- From: Adrian McTaggart [mailto:AMacTaggart@(protected)] Sent: Tuesday, March 09, 2004 12:15 PM To: flashnewbie@(protected) Subject: [Flashnewbie] Slow external loaded movie
I have a movie (mainMovie.swf) and I am loading another movie (winner.swf) into it. The new movie is going into an mc (winMessage_mc). I am using:
-- ---- ---- ---- ---- ------ winMessage_mc.loadMovie("winner.swf"); -- ---- ---- ---- ---- ------
There is a lot of code in my main movie and it seems to be running fine. The problem is if I play winner.swf on it's own it is quite fast however when it is loaded into mainMovie.swf it slows right down.
Both movies are using the same fps. Does anyone have any pointers on what I should look for to speed it up?
TIA,
Adrian
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