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Huge framerate drop and 100% cpu when tweening dyn. loa

Huge framerate drop and 100% cpu when tweening dyn. loa

2004-02-25       - By Cedric Muller

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Reply:     1     2  

Hi anatoly!

I will take your advice:
It is normal! it is just flash !
:-)
eat up all the ressources ....! ok, Flash is a rookie ....

take care,
Cedric

> Hello Cedric,
>
> Wednesday, February 25, 2004, 3:48:53 PM, you wrote:
>
> CM > did you try to tween it without using the built in Tween Class but
> by
> CM > using code (not manually tweening)?
> CM > like a dumb :
> CM > onEnterFrame = function (){ this._x += 1; this._y +=1;};
> CM > ?
> CM > or would you mind putting up an example (so we can see what is the
> CM > 100% CPU utilization on other 's machines)
>
> Don 't forget that plugin and preview components might have different
> timings.
> And yes, such operatiosn eat a lot of resources but this is kinda
> "hey, i have free resources, why don 't i get them while they are free
> and give them back if somebody needs that " player/plugin case. It was
> discussed last week, I believe. There 's nothing you can do.
>
> Once I was doing ticker for sport results in flash and after I
> finished I saw - WTF, it eats 100% resources while Java does eat a lot
> less! We abandoned the flash ticker but later I found out that it 's OK
> behaviour and you shouldn 't care about that, it 's just Flash.
>
> --
> Lynx,
> <lj user= "emulynx " > mailto:emulynx@(protected)
> ----
> What you don’t know is that everything that happens in
> this iteration is repeated in all future iterations.
>
> So try to get it right this time, because this is the
> only chance you have.
>
>
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>


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http://chattyfig.figleaf.com/
=-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --
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