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Huge framerate drop and 100% cpu when tweening dyn. loaded ima

Huge framerate drop and 100% cpu when tweening dyn. loaded ima

2004-02-25       - By Chris Aernoudt

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Around 35 kB... The quality setting of the flash player has an impact;
framerate doubles when it 's set to low...

-- --Original Message-- --
From: Pranav Verma [mailto:pranavv@(protected)]
Sent: woensdag 25 februari 2004 11:26
To: flashcoders@(protected)
Subject: RE: [Flashcoders] Huge framerate drop and 100% cpu when
tweening dyn. loaded images

wats the avg. size of jpg?

-- --Original Message-- --
From: Chris Aernoudt [mailto:chris@(protected)]
Sent: Wednesday, February 25, 2004 3:57 PM
To: flashcoders@(protected)
Subject: [Flashcoders] Huge framerate drop and 100% cpu when tweening
dyn. loaded images


Hi,

I 've got this thing that reads some xml and loads a series of images and
then plays them back... problem is that the tweening between the images
is really slow (fade in - fade out w/ alpha), uses 100% cpu and then
gets a speed burst during the last second of the tween...

The whole thing is structured as follows:

mainMC >    duplicated MC1 >    tweenedMC >      imageMC
                        textMC1
                        textMC2
      
      duplicated MC2
      ...

the duplicated MC holds the tween...

The loaded images are jpg 's saved with photoshop save for web,
progressive off, quality 80, tweening the images when put in flash
manually, same structure tweens fine.
All images are loaded before the animation is started.

Any suggestions?

Thanks a lot.

Kind regards,
Chris.


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