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setInterval bug identified and fixed

setInterval bug identified and fixed

2004-02-23       - By Justin Watkins

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Reply:     1     2     3     4     5     6     7  

If you need some quick external testing, I'd be happy to provide some if you
supply me with a build and notes of what fixes need testing.

You can contact me offlist, if needed.

-justin.

-- -- Original Message -- --
From: "Edward Chan" <echan@(protected)>
To: <flashcomm@(protected)>
Sent: Monday, February 23, 2004 5:17 PM
Subject: RE: [FlashComm] setInterval bug identified and fixed


> I'd definitely say weeks, not months...if all goes well.  Keep your
fingers
> crossed :)
>
>
> > -- --Original Message-- --
> > From: cdecrozant@(protected) [mailto:cdecrozant@(protected)]
> > Sent: Monday, February 23, 2004 3:11 PM
> > To: flashcomm@(protected)
> > Subject: Re: [FlashComm] setInterval bug identified and fixed
> >
> >
> > great !
> > approx. when do you plan to release the update ?
> > weeks or months ?
> > this server side setInterval is critical for me...
> >
> > thanks.
> >
> >
> > -- -- Original Message -- --
> > From: "Edward Chan" <echan@(protected)>
> > To: <flashcomm@(protected)>
> > Sent: Monday, February 23, 2004 9:53 PM
> > Subject: [FlashComm] setInterval bug identified and fixed
> >
> >
> > > Hello folks,
> > >
> > > Just want to let you know that the setInterval bug has been
> > identified
> > > and fixed and will be available in the next patch release.  The bug
> > > only
> > affects
> > > a multi-vhost setup.
> > >
> > > We are currently writing up a tech note on this and should have that
> > posted
> > > in the near future.  The work around, until you get the
> > patch, is to
> > > do
> > the
> > > setInterval from the client.
> > >
> > > For example,
> > >
> > > Instead of doing this from the server-side script:
> > >
> > > function displayDate()
> > > {
> > > trace(new Date());
> > > }
> > >
> > > setInterval(displayDate, 60*1000); // display date & time
> > every minute
> > >
> > >
> > > You can call the server-side method but on a client side timer.
> > > Unfortunately, this means you will need to have a persistent client
> > > connection to the app.
> > >
> > > For example, in your client-side code:
> > >
> > > nc = new NetConnection();
> > > nc.connect("rtmp://host/app");
> > >
> > > function callTimer()
> > > {
> > > nc.call("displayDate", new onDisplayTime());
> > > }
> > >
> > > setInterval(callTimer(), 60*1000);
> > >
> > > Server-side code:
> > >
> > > function displayDate()
> > > {
> > > trace(new Date());
> > > }
> > >
> > > application.onConnect = function(client)
> > > {
> > > client.displayDate = function()
> > > {
> > > displayDate();
> > > }
> > > }
> > >
> > >
> > > I haven't actually run this code, so there might be some
> > bugs, but I
> > > think you probably get the general idea.  Basically, call
> > the method
> > > on the server-side that you want to be called on a timer, but do it
> > > via a client call where the timer is on the client-side.
> > >
> > >
> > >
> > > Ed
> > >
> > >
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>


-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ------
Supported by Fig Leaf Software
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ------
Lower Prices for Certified Training! Check out new lower prices for
Certified Macromedia Training from Fig Leaf Software. Expand your
skill set with courses in ColdFusion, Flash, Rich Internet
Applications and .NET in the new year.  Fig Leaf Software provides
the highest caliber instruction at our training centers in Washington  
D.C., Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at
your location.

Get the details at http://training.figleaf.com/
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ------
To unsubscribe, e-mail: flashcomm-unsubscribe@(protected)
For additional commands, e-mail: flashcomm-help@(protected)