Re: details in modeling 2006-07-31 - By ccoles_avengers
Back Hi Auggy,
I agree with Steve in that AGrooves as well as Hexagon are good ways to achieve what you are looking for. With that said, actual 3D modeling of details always gives the most depth and flexibility to details. In Hexagon, one of the faster ways of doing this is draw your profiles of your details (curves, etc.) Then use the *Thickness tool* to give them 3D dimension and proceed with tweaking with the Extrude, Scale, tweak, etc. tools from there. You can then, depending on how you want to 'finish it', lay them on top of the spoon handle or you can merge them with booleaning to add chamfering and certain types of smoothing, etc.
Well, hope that helps some.
Cheers.
Claudia "Selocic" - 3D: when 'Flat' just isn't good enough! - .
--- In Carrara@(protected), "steve" <Steve@(protected)> wrote: > > It would be really nice if you could convert a vertex model to Anything > Grooves, but I don't think it's possible. > > That would solve a lot of things, which are otherwise difficult at the > moment. You could also try displacement in C5 and > > I thought Ringo did quite a bit of that when it first came out, so maybe > he can chime in, or you could just use textures and bump etc... > > I guess lastly you could actually model it in Hex if you wanted to. > > I'd just make one very big fork and start going in for the detail and > scale it back down later once its finished. > > Hex I think could make relatively quick work of it depending how much > detail you want. > > Steven > > __ ____ ____ ____ ____ ____ ____ > > From: Carrara@(protected) [mailto:Carrara@(protected)] On Behalf > Of auggybendoggy > Sent: Sunday, July 30, 2006 8:27 AM > To: Carrara@(protected) > Subject: [Carrara] details in modeling > > > > If I modeled a spoon. How would I go about handling the detail on the > handle. You know how fancy silverware have detail at the end? I > would like to learn to do this. I bought anything grooves but perhaps > that is not the way to do it. > > Anyone want to do some educating here ? > > Auggy > > > > > > [Non-text portions of this message have been removed] >
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