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WAS: The DAZ Effect... SEND DIFFERENT IMAGES.

WAS: The DAZ Effect... SEND DIFFERENT IMAGES.

2006-07-11       - By Ringo Monfort

 Back
Hi, Claudia.

Yes you are correct the images at DAZ are mostly of female figures.

I was thinking here if we want to see the type of images that were at
the Eovia site than we have to start sending stuff to the Galleries.
Right now DAZ doesn't have any our images there. The Eovia gallery
could not be transfer and now it is part of Polyloop. So if we what to
see different image lets send them.
Landscapes.
Models.
creatures.
furniture
etc.
So that they notice the difference. If we don't send them anything
than the new users  that just love to render female figures will and
that is what will be in the Gallery.
Lets flood DAZ with OUR images so the difference. But if we just talk
about it here nothing will change.

Ringo



--- In Carrara@(protected), "ccoles_avengers" <ccoles_shado@(protected)>
>
>
> Same here, Naomi. :)  I didn't even notice it until just now when I
> looked at it again upon start-up.  Initally I had concentrated on just
> the face, hands, and Carrara orb (which is obviously the draw of the
> image) but had since come to ignore it; I just click on through to get
> to the program.  [btw, the text and transparent bar graphic at the
> bottom do seem to cover up a significant amount of her in the splash
> screen version].  While the skirt could be more opaque, I feel that it
> doesn't distract the user to anything other than that of clicking
> through the splash screen and using the software.
>
> But to stay on subject, the difference, Holly, between the DAZ site
> and the Eovia site, is fairly significant.  Having one or two
> "elf-chick-ish" type images on a site, versus a majority of images
> being of an "elf-chick-ish" nature is a big significance, IMO.  Again,
> take a look at the current DAZ home page.  You have a proliferation of
> these similar types of images over the entire front page (as well as
> the web site as a whole).  However, at Eovia's site, you had a WIDE
> VARIETY of image content; cars, aliens, jewlery, landscape, robots,
> furniture, boats, instruments, surrealism, etc.  And this diversity
> appealed to a wide variety of customers.  Hence the business,
> academic, industrial, media, and other communities could all have
> their interests represented by this broad swath of imagery.  However,
> DAZ has a *niche* community that it caters to.  So this is where the
> differences lay.
>
> Holly, just as an example, take a look at the current DAZ front page
> or the first link to the DAZ spotlight gallery page -
> <http://www.daz3d.com/galleries/index.php>.  Look at how many female
> figures (as well as the type of female figures) dominate the
> galleries.  Now go to the front page of the Polyloop gallery page and
> look at what they have there <http://forums.polyloop.net/gallery/>.
> Although it is not an Eovia gallery, it mimics closely to the ones
> Eovia used to host.  Notice the difference?
>
> So all I am saying is that DAZ has a certain market it has always
> catered to, and Eovia had several markets that it catered to, and the
> abrupt departure from the Eovia-style of web site presentation has
> left somewhat of a vacuum for those communities in those particular
> markets.
>
> So it's really not about blame here, just a matter of recognizing that
> trying to merge two different marketing styles is fraught with growing
> pains where some of us will have to feel the pains of growth more than
> others during this period of transition. :)
>
> Cheers.
>
> Claudia
> "Selocic"
> - 3D: when 'Flat' just isn't good enough! -
>






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