  | |  | bottle label | bottle label 2005-12-04 - By David Johnson
Back Further notes on label.
The bottle model is an obj import - tried 2 types of import. One object only and One object per group (last name used). Neither worked as far as shading a Rect Layer to it. Then I imported a Carrara sphere primitive, applied a glass shader in the Shader Room, applied the Rect Layer which did draw and seemed to work. So I converted my bottle model (both as a single import and a grouped import as mentioned above) to a primitive. In the Shader Room, the rect layer still won't draw on the model - however, if I change the shader view to a sphere it does - if I switch back to bottle view it's gone and indeed does not render....
Continued thanks for any clues. David
-- -- Original Message -- -- From: "David Johnson" <davidj@(protected)> To: "CarraraGroup" <carrara@(protected)> Sent: Sunday, December 04, 2005 5:52 PM Subject: [Carrara] bottle label
> Hi - > I'm using C4Pro in winXPPro. I'm trying to draw a rect layer on a bottle > model from the Shader room. I select the Rect option and click and drag > on > the bottle image in the Shader Preview.... nothing happens.... no bounding > box... nothing. > > Is there more to this that I forgot? > > Thanks anyone. > > David > > > > > Welcome Yahoo Members! > > http://www.eovia.com > Yahoo! Groups Links > > > > > > >
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