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Re: Rendered Alph channel help?

Re: Rendered Alph channel help?

2005-11-28       - By Harvey White

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Reply:     1     2     3     4     5     6     7     8     9     10  

On Tue, 29 Nov 2005 02:04:54 -0000, you wrote:

>Hi Mike,
>
>IIRC, the last time I remember having a problem like this in Carrara
>is when I had Full Raytracing enabled.  However, when I disabled it,
>the alpha matte was clean.  Are you using Full RT?  See if disabling
>it will help.  Also have you tested this with other alpha channel
>compatible formats?  Maybe if it works with another type, you could
>use that one instead (or convert it, if necessary)?  Just a thought.
>
>I wish I could recall what I did to fix this problem, but it was such
>a long time ago, it's hard to remember.  But if I do, I'll let you know.

Anti-aliasing?

Try setting to "none".

Harvey

>
>Cheers.
>
>Claudia
>"Selocic"
>- 3D: when 'Flat' just isn't good enough! -
>
>--- In Carrara@(protected), "Mike Moir" <mmoir@(protected)> wrote:
>>
>> Hopefully someone can help me out here. I am rendering an image that
>I am going to composite together in layers and I rendered the
>foreground part with the Alpha channel rendered. When I composite it
>onto a plane color background I end up with a white fringe around the
>image.
>> My question is what is the best way to render an alpha channel so
>you dont get that fringe as in the attached image.
>> The simple test I ran before doing the larger image worked fine but
>when I did my foreground layer I get this fringe. Any help would be
>appreciated.
>>
>>
>>  Here is the image which I posted at renderosity, it shows the
>problem I am having.
>>
>>
>http://www.renderosity.com/messages.ez?ForumID=106&Form.ShowMessage=2486752
>>
>> Thanks.
>>
>> Mike
>>
>>
>> [Non-text portions of this message have been removed]
>>
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