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Rendered Alph channel help?

Rendered Alph channel help?

2005-11-28       - By Mike Moir

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Reply:     1     2     3  

Steve,
I will try these 2 things , render times are going to be an issue as this is
a large image using the skylight rendering option. I did try the magic wand
and it works but there are areas that don't look good , it is fairly
intricate areas that are masked here, leaves and fancy railings etc.

Mike
-- -- Original Message -- --
From: "steve" <Steve@(protected)>
To: <Carrara@(protected)>
Sent: Monday, November 28, 2005 10:25 AM
Subject: RE: [Carrara] Rendered Alph channel help?


> Hmm, I dunno for sure but i'd look at antialias and then pixel accuracy
> in the render settings and if you didn't want the longer render times
> then in your 2d editor it's usually simple enough to magic wand the
> outline and defringe or crop in a few pixels to eliminate that. I just
> use psp-7, an old dinosaur I know, but it does the job on stuff like
> that and won't up your render time any.
>
> Steven
>
> __ ____ ____ ____ ____ ____ ____
>
> From: Carrara@(protected) [mailto:Carrara@(protected)] On Behalf
> Of Mike Moir
> Sent: Monday, November 28, 2005 8:17 AM
> To: Carrara@(protected)
> Subject: [Carrara] Rendered Alph channel help?
>
>
> Hopefully someone can help me out here. I am rendering an image that I
> am going to composite together in layers and I rendered the foreground
> part with the Alpha channel rendered. When I composite it onto a plane
> color background I end up with a white fringe around the image.
> My question is what is the best way to render an alpha channel so you
> dont get that fringe as in the attached image.
> The simple test I ran before doing the larger image worked fine but when
> I did my foreground layer I get this fringe. Any help would be
> appreciated.
>
>
> Here is the image which I posted at renderosity, it shows the problem I
> am having.
>
> http://www.renderosity.com/messages.ez?ForumID=106&Form.ShowMessage=2486
> 752
>
> Thanks.
>
> Mike
>
>
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