  | |  | Re: Carrara 4 Pro memory problems | Re: Carrara 4 Pro memory problems 2005-11-28 - By steve
Back That's a good suggestion, if nothing else I just learned something from it. :) Thanks, Steven
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From: Carrara@(protected) [mailto:Carrara@(protected)] On Behalf Of Douglas Alden Peterson Sent: Monday, November 28, 2005 12:27 AM To: Carrara@(protected) Subject: Re: [Carrara] Re: Carrara 4 Pro memory problems
> Windows XP, I will check size of scratch disk, tmp disk near to 4 GB. > For today no problem with larger scenes (to 10000x7000 pixels).
Jozef,
Perhaps the reason it worked alright today was because you had quit Carrara and relaunched it. Sometimes memory becomes filled with the levels of undo you have set in Preferences but if you quit the program just before you do the rendering, the memory is nice and clean when you relaunch it.
I'm not an expert in memory usage, but I don't think the backdrop and background are memory intensive unless you are rendering things like ice cubes where reflections and refractions may generate a lot of data. Maybe the reflections on your bombers generated it, but I doubt it.
I think it's GI related. If you have no refraction in the scene, uncheck that box in the Render Room along with any other things you can get along without. If your bombers have no transparency, uncheck that for sure.
If all else fails, and you have cockpits on your bombers that require transparency, plan to render the scene twice -- save your whole scene then save it two more times. Use one of those scenes to render the bomber bodies with the cockpits in opaque flat black. Render the other one with the most objects made invisible except for the objects that show up in the cockpits. The sandwich the two images in Photoshop or Paint Shop Pro. Masking like this can be very handy in Carrara.
Doug -- Douglas Alden Peterson Graphic & Web Design; Illustration Visualeyes Brighton, MI USA
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