  | |  | Re: Carrara for game models - what conversion / format? | Re: Carrara for game models - what conversion / format? 2005-11-28 - By Andrew
Back In C5P Beta, you can export into FBX format, but as only a still model. It doesn't support animation and the manual refers to us being able to take that FBX format into a program like motionbuilder to animation and import back in.
AWBenson
--- In Carrara@(protected), "Paul Unterweiser" <paul@(protected)> wrote: > > I've spent the last several months trying to sort this exact issue > out, and the bottom line is this: > > You can use Carrara 4 to create static .X models (non-animated). By > exporting your model from C4 as a .3DS you can use Microsoft's > 3DSconv.exe converter (or any of the others) to create an .X file. > This works. > > But to create an animated .X file the news isn't quite as good. C4 > doesn't support any animated file export format except it's own native > .CAR format and (AFAIK) there aren't any translators that support this > format. Carrara 5 supposedly (I haven't purchased the upgrade, so I > don't really know) exports Alias's .FBX format (C4Pro only -imports- > .FBX) and supposedly you can then import that into one of the higher > end translators and create an animated .X file. > > So the bottom line (and the reason I'm selling my copy of C4Pro) is > this, it'll cost you in the neighborhood of $500-$600 to create an > animated .X file using C4Pro/C5Pro. > > That's a bit to rich for me :( > > BTW, it's a funny coincidence that you're considering 3Dimpact as an > engine, I'm working on a marine simulator and considered it as well. > I tooks very impressive. > > Good luck! > > > --- In Carrara@(protected), "staigermanus" <philip@(protected)> wrote: > > > > It seems that .x (Direct X) is commonly used for 3D formats to import > > game engines, such as 3impact. > > > > Various modelers like GameSpace can save to .x - I was wondering if > > any Carrara users have been using the vertex or other Carrara modelers > > tocreate models for 3D games and how they saved them to convert them > > to .x format? > > > > For example, anyone have experience with Carrara + AccuTrans or > > Carrara + 3Dwin/Rheingold ? > > > > Anyone have experience with using the 3impact game engine with Carrara > > made models? > > >
-- ---- ---- ---- ------ Yahoo! Groups Sponsor -- ---- ---- ---- --~--> Get fast access to your favorite Yahoo! Groups. Make Yahoo! your home page http://us.click.yahoo.com/dpRU5A/wUILAA/yQLSAA/_iFolB/TM -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----~->
Welcome Yahoo Members!
http://www.eovia.com Yahoo! Groups Links
<*> To visit your group on the web, go to: http://groups.yahoo.com/group/Carrara/
<*> To unsubscribe from this group, send an email to: Carrara-unsubscribe@(protected)
<*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
Earn $52 per hosting referral at Lunarpages.
|
|
 |