  | |  | Re: conversion of carrara files to OpenGL C code? | Re: conversion of carrara files to OpenGL C code? 2005-11-26 - By staigermanus
Back Have you tried some of the game oriented 3D modelers? I assume you're looking for OpenGL C code to generate the graphics from a program, perhaps a game, but regardless, a gamedev system probably has that option. OBJ to C or 3DS to Open gl etc... perhaps a Google search for filters/converters like OBJ2OGL or similar will get some usable results.
I also immediately think of Milkshape 3D with its numerous export formats.
Instead of VRML 2 you might want to try VRML 1, if that's an option. There's also a better chance you could then use it with OpenInventor, if that's in fact an options.
Oh, and there's GameSpace or TrueSpace. Hm, perhaps Blender too. That one is free.
I'd recommend saving from Carrara to 3DS or OBJ (Wavefront) and importing that to any of tose alternates.
What is the ultimate goal, integration into what kind of 3D program?
terrain flyby, architectural walkthrough, FPS game, scientific viz?
--- In Carrara@(protected), "disquisitioner" <arewolf@(protected)> wrote: > > Greets: > > Does anyone know of a better way to convert Carrara data files to > OpenGL C code than using PolyTrans? I should have asked here before I > bought the product..but I didn't. > > In passing, when I try to convert .car files to VRML 2.0 in carrara 4 > pro, it fails and spits an error message at me. I assume eovia has > gotten this error report through the reporting mechanism via > Microsoft. > > I'm having the most luck re converting to C through PolyTrans using > the .obj format..but..I still haven't quite figured out the trick of > getting colors all the way through to the C code (but I'm close I > think..that's a PolyTrans issue actually, I'll be asking them about > that). > > In passing too, when I look at the .mtl files generated by carrara 4 > pro when exporting to .obj, it sez the file was generated by 'carrara > 1'. A very minor, pragmatically-irrelevant issue, but still..it's an > undotted i. If no one every says anything about it, it'll never get > updated. >
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