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Animation Noobie Q

Animation Noobie Q

2005-11-09       - By Harvey White

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Reply:     1     2  

On Wed, 09 Nov 2005 21:57:35 -0000, you wrote:

>I am creating an animation that has a fly in object, and then I want
>another object to apear at about the 4 second mark. However I have
>tried to get an object to appear at the 4 second mark, and no matter
>how I insert the object, it is visible throughout the animation. There
>must be a way to insert new objects during an animation ... but being
>a noob, and I am used to Lightwave, I am having a hard time finding
>out how to do this in Carrara.

Two ways.  One is that the unseen object starts out invisible (visible
not checked in properties), then gets unchecked at 4 seconds.

Second, make the object visible at the start, but animate the shader
so that the alpha makes it transparent.  Assuming you want a 1 second
fadein starting at 4 seconds (for example), go to 4 seconds with the
object selected, then create a keyframe.  That "freezes" the
properties from start to 4 seconds.  Then at 5 seconds, edit the
shader of the object and adjust the alpha so that the object is now
visible.  Changing the settings of the tweener between 4 and 5 seconds
will control how the object behaves.  

IF all you have animated is the shader, then the object will stay put.
IF the object was animated, then animate the master shader.  There's
another way which involves doing the movement animation first, then
changing the shader at the right places... You can't mess with the
tweener, then, though... it'll affect the whole object.

Harvey



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