Mailing List
Home
Forum Home
Flash Pro
Subjects
Firework Effect
setInterval bug identified and fixed
setInterval bug identified and fixed
ScrollPane component doesn 't auto update
Help: MX 2004 How to script a print button to print the entire sli
Event Dispatcher between classes
memory management removeMovieClip /
MX2004 Dataset itemClassName
Order of events per frame
XML to Object help
Textfield prototype question
Flash and QuickTime VR
Reading and displaying RSS feeds in Flash MX
Flash MX 2004 Sucks
AW: [Flashcoders] Switch/Case vs If/else
AW: [Flashcoders] Switch/Case vs If/else
Flash Interface with 10mb xml file
Web Service Results
Listener Object 's best practice
 
Search:  
Power your search with and, or, +, -, or "some phrase" operators.
Re: compound shape in Hexagon

Re: compound shape in Hexagon

2005-11-07       - By eric3ddd

 Back
Reply:     1     2     3     4     5     6     7  

Thanks Claudia, this is a great time-saver. However, we need to add one more
step.

When I use the ruled surface tool to create the 2nd surface (steps 7+8), it
created a new
object. We have to weld the 2 objects together to make one (using the Weld tool
).

Eric

--- In Carrara@(protected), "ccoles_avengers" <ccoles_shado@(protected)> wrote:
> I went ahead and did the steps in Hexagon to make sure that I could
> yield the "compound"-like results that you wanted (similar to the
> compound funtion in Carrara's Spine Modeler).
>
> Here are the steps:
>
> 1)  Import your AI file.
>
> 2) If it is a group file, isolate the object that has the compounding
> issue.
>
> 3) Use the "Ruled Surfaces" tool on the curves inner and outer
> walls/edges.  Hit enter.  Afterwards, collapse the DG.
>
> 4) Next use the "Coplanar" tool and merge the facets to make one
> facet/"face".
>
> 5)  With the "Face" selection activated, Extrude the "Face" with the
> *perpendicular* extrude setting. Hit enter.  Then, collapse DG.
>
> 6) You will see that one side of your now extruded object still has an
> open face.  So you want to take care of that the same way you did the
> first one.
>
> 7)  Select the "Ruled Surfaces" tool again on the curves inner and
> outer walls/edges.  Hit enter.  Afterwards, collapse the DG.
>
> 8) Next use the "Coplanar" tool and merge the facets to make one
> facet/"face".
>
> You should now have a complete "compound" object with the proper hole
> in it.
>
> These steps look like they are a lot, but it all took under a minute
> to do.  The key steps to remember are that when you do the first
> extrusion, make sure it matches the height that you eventually want
> for your subsequent extrusions if this object is going to be part of a
> group of objects that will be extruded from curves.  Secondly, make
> sure that you collapse the DG as outlined in the steps.  Failure to do
> this will hinder you from completing the full compound function.







-- ---- ---- ---- ------ Yahoo! Groups Sponsor -- ---- ---- ---- --~-->
Get Bzzzy! (real tools to help you find a job). Welcome to the Sweet Life.
http://us.click.yahoo.com/A77XvD/vlQLAA/TtwFAA/_iFolB/TM
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----~->

Welcome Yahoo Members!

http://www.eovia.com
Yahoo! Groups Links

<*> To visit your group on the web, go to:
   http://groups.yahoo.com/group/Carrara/

<*> To unsubscribe from this group, send an email to:
   Carrara-unsubscribe@(protected)

<*> Your use of Yahoo! Groups is subject to:
   http://docs.yahoo.com/info/terms/





Earn $52 per hosting referral at Lunarpages.