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Re: compound shape in Hexagon

Re: compound shape in Hexagon

2005-11-05       - By ccoles_avengers

 Back
Reply:     1     2     3     4     5     6     7  

Hi Doug,

No problem about posting steps.  After I saw an example of what Eric
was looking for, I found out that there is a better way to deal with
AI-specific files for compounding (although bridging does work in
certain instances fairly quickly and with good results for other
objects).

Here are the steps I emailed to Eric (slightly re-edited):

-- ---- -----
Hi Eric,

Okay, I think I see what you are wanting now. :)

I went ahead and did the steps in Hexagon to make sure that I could
yield the "compound"-like results that you wanted (similar to the
compound funtion in Carrara's Spine Modeler).

Here are the steps:

1)  Import your AI file.

2) If it is a group file, isolate the object that has the compounding
issue.

3) Use the "Ruled Surfaces" tool on the curves inner and outer
walls/edges.  Hit enter.  Afterwards, collapse the DG.

4) Next use the "Coplanar" tool and merge the facets to make one
facet/"face".

5)  With the "Face" selection activated, Extrude the "Face" with the
*perpendicular* extrude setting. Hit enter.  Then, collapse DG.

6) You will see that one side of your now extruded object still has an
open face.  So you want to take care of that the same way you did the
first one.

7)  Select the "Ruled Surfaces" tool again on the curves inner and
outer walls/edges.  Hit enter.  Afterwards, collapse the DG.

8) Next use the "Coplanar" tool and merge the facets to make one
facet/"face".

You should now have a complete "compound" object with the proper hole
in it.

These steps look like they are a lot, but it all took under a minute
to do.  The key steps to remember are that when you do the first
extrusion, make sure it matches the height that you eventually want
for your subsequent extrusions if this object is going to be part of a
group of objects that will be extruded from curves.  Secondly, make
sure that you collapse the DG as outlined in the steps.  Failure to do
this will hinder you from completing the full compound function.

Well, I hope that helps some.  Please let me know if you have any
questions.

-- ---- -----

Well, hope that helps, Doug.  Just let me know if you have any questions.

Cheers.

Claudia
"Selocic"
- 3D: when 'Flat' just isn't good enough! -



--- In Carrara@(protected), "Doug Schafer" <ds-mail@(protected)> wrote:
>
> Hmmm, having trouble imagining cutting a hole using bridge tool....maybe
> from one side thru inside to other side?......but after I send this
email
> I'm switching to my other PC and will give it a try.
>
> Meanwhile in case I can't get it to work can you do a very simple
example
> and post a few words and/or .jpg or .hxn?
>
> This could be a boon to avoiding Booleans tho I've had good success with
> them.
>
> Doug.S
>
> > Message: 20
> >    Date: Thu, 03 Nov 2005 23:54:25 -0000
> >    From: "ccoles_avengers" <ccoles_shado@(protected)>
> > Subject: Re: compound shape in Hexagon
> >
> > Hi Eric,
> >
> > Well, for custom shapes, the Bridge Tool should work as well to not
> > only join two objects or parts within an object together, but should
> > also work well on cutting holes in an object.  I have used it for
both.
> >
> > Eric, could you possibly provide a screenshot as to what you are
> > working on?  It's just a little bit difficult to figure out what
> > exactly you are trying to do.  I think a picture will help. :)
> >
> > Thanks.
> >
> > Claudia
> > "Selocic"
> > - 3D: when 'Flat' just isn't good enough! -
>






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