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What Hexagon really needs

What Hexagon really needs

2005-11-04       - By Kevin Babcock

 Back
Still learning Hexagon and one thing that is really missing are good in
depth tutorials.  There are some simple ones but nothing that deals with a
more complex project.  Amapi had a very good CD of demos that someone put
out and I'm trying to use it with Hexagon.

This is a spot were Eovia should step up to the plate and provide some good
in-depth tutorials, maybe even include some of the reasoning on how they
approach a given project.  Evioa's web site has nothing in this regard and
provides only two short tutorials with the product. This is a huge short
coming in my opinion.

One thing I do like which I have hated in the past is the .pdf manual.  I am
a big fan of print manuals and prefer them but the addition of short movies
showing the tools in actions has made me appreciate this particular .pdf
manual more then the printed version.  I've not looked at my C5 manual yet
but I hope it takes a similar approach.

Kevin
 -- --Original Message-- --
 From: Carrara@(protected) [mailto:Carrara@(protected)]On Behalf Of
Michael Samuels
 Sent: Thursday, November 03, 2005 10:29 PM
 To: Carrara@(protected)
 Subject: Re: [Carrara] Multiple boolean subtractions - image samples


 thanks for the suggestion

 i have just tryed that alast it didn't work

 I even tesslated the block into smaller cubes with no luck


 for what i can tell, it seems  if you do a series of bolean subtractions
and some of the cuttings go in right angles to previous substractions, this
messes up the object you are trying to make as the boolean cutting follows
along the direction of the cut and so makes vertices in the direction as it
were,






 =======================================================================


 Michael Samuels            "  The only limit is your imagination "

 Email  :  msamuels@(protected)
 Website :    http://msamuels.bravepages.com


 =======================================================================

   -- -- Original Message -- --
   From: Elena Dent
   To: Carrara@(protected)
   Sent: Friday, November 04, 2005 2:49 PM
   Subject: RE: [Carrara] Multiple boolean subtractions - image samples


   Triangulate your model(s) before you boolean, it'll help.  First thing
you
   do after you perform a boolean, triangulate the results.

   Elena

   -- --Original Message-- --
   From: Carrara@(protected) [mailto:Carrara@(protected)]On Behalf
   Of Tony Nowakowski
   Sent: Thursday, November 03, 2005 4:52 PM
   To: Carrara@(protected)
   Subject: Re: [Carrara] Multiple boolean subtractions - image samples


   Unfortunately, I believe this is normal. Carrara is a surface modeler,
not a
   solids modeler. Doing stray-vertex cleanup is always a strong
possibility
   with booleans.

   Tony


   -- -- Original Message -- --
   From: "Michael Samuels" <msamuels@(protected)>
   To: "Carrara - List" <Carrara@(protected)>
   Sent: Thursday, November 03, 2005 6:34 PM
   Subject: [Carrara] Multiple boolean subtractions - image samples


   >
   > Before - Substractions:
   > ==================
   >
   > http://msamuels.bravepages.com/Before_Boolean_exp.html
   >
   >
   >
   > After - Substractions:
   >
   > ==================
   >
   > http://msamuels.bravepages.com/After_Boolean_exp.html
   >
   >



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