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Re: Refernce Images in CS3 VM

Re: Refernce Images in CS3 VM

2005-11-03       - By David Robson

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Hi Don

As a work around for your spline modeling dilemma, you can build a
modeling box consisting of three planes set at right angles to each
other in the assembly room and project your elavations onto these
planes, just make sure that you have textures turned on. Then when you
create  a new spline object, place it into this modeling box, when you
jump to the modeling room you will be able to reference your modeling
activities with the scene preview view port. Its a bit clumsy but works
well enough.

Might have a go at a screen shot later on today.

Just as an aside to this I really did like CS1's preview port over later
versions, you could drag that sucker on to a second monitor and get a
much better view of what was going on in your assembly room over the sad
little thing in later versions. Something that I would like to see
re-implemented.

Best of Luck
David



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