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Re: compound shape in Hexagon

Re: compound shape in Hexagon

2005-11-03       - By ccoles_avengers

 Back
Reply:     1     2     3     4     5     6     7  

Hi Eric,

Don't know if I understand what you exactly want, but have you tried
using the new "Bridge" tool?  It also works for joining/linking two
different objects together.  I just tested it and linked a text "3"
object to a text "4" object.  Seems to work fine.

You can view how it works here:

<http://server2.eovia.com/demos/hexagon1_2/bridge_carafe.html>

or

<http://www.eovia.com/products/hexagon/hexagon1_2.asp> - Look for
"Bridge Tool" heading.

Hope that helps some.

Cheers.

Claudia
"Selocic"
- 3D: when 'Flat' just isn't good enough! -



--- In Carrara@(protected), "eric3ddd" <eric3ddd@(protected)> wrote:
>
> I just completed my first Hexagon model.
>
> It's a number 3 with chamfered edges. I created the shape in
Illustrator, extruded it,
> converted it from dynamic to vertex, closed the ends, and filetted
the edges. It sound
> simple now, but it took a few hours to find all the right tools.
>
> Now, I'm preparing the matching 4, which is a compound shape. How do
I link the outside
> shape to the inside triangle to make one single object?
>
> Eric
>






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