  | |  | Re: love it! | Re: love it! 2005-10-28 - By staigermanus
Back > > Got an example? >
Yep, working on it (rendering an anim) andI'm experimenting with the beautiful trees and shrubbery from DigArts (www.gardenhose.com) - I think these are a perfect match for doing this. Not the only solution, since you can use Carrara's plant tool to make your own, but boy is it a timesaver at only $14.95 for the new Jungle EA set.
And no I'm not reselling it (yet ;-)
> --- In Carrara@(protected), "staigermanus" <philip@(protected)> wrote: > > > > Arnaud, following our discussion on quads containing alpha-masked > > trees and then using the Replicator, I found that you can in fact make > > the 'trees' face the camera no matter where in the scene the camera is > > placed amongst the trees. I just used the Modifier named 'Point At' on > > the quad polygon, and pointed it at the camera. > > > > During animated rendering, the polygons generated by the Replicator > > are rearranged so that each 'tree' faces the camera. > > > > Sweet. That right there alone was worth $99 for upgrading ;-) > > >
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