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love it!

love it!

2005-10-28       - By staigermanus

 Back
Arnaud, following our discussion on quads containing alpha-masked
trees and then using the Replicator, I found that you can in fact make
the 'trees' face the camera no matter where in the scene the camera is
placed amongst the trees. I just used the Modifier named 'Point At' on
the quad polygon, and pointed it at the camera.

During animated rendering, the polygons generated by the Replicator
are rearranged so that each 'tree' faces the camera.

Sweet.  That right there alone was worth $99 for upgrading ;-)






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