Mailing List
Home
Forum Home
Flash Pro
Subjects
Firework Effect
setInterval bug identified and fixed
setInterval bug identified and fixed
ScrollPane component doesn 't auto update
Help: MX 2004 How to script a print button to print the entire sli
Event Dispatcher between classes
memory management removeMovieClip /
MX2004 Dataset itemClassName
Order of events per frame
XML to Object help
Textfield prototype question
Flash and QuickTime VR
Reading and displaying RSS feeds in Flash MX
Flash MX 2004 Sucks
AW: [Flashcoders] Switch/Case vs If/else
AW: [Flashcoders] Switch/Case vs If/else
Flash Interface with 10mb xml file
Web Service Results
Listener Object 's best practice
 
Search:  
Power your search with and, or, +, -, or "some phrase" operators.
Re: Hexagon verse the VM in C5 ???

Re: Hexagon verse the VM in C5 ???

2005-10-25       - By Ringo Monfort

 Back
Reply:     1     2     3     4     5     6     7  

The bones improments make things much easier.
The new graph editor for animation editing is a god send. So much more
control over things.
The new User Interface gives you more working area.
The Native poser support with loads:
Morph targets.
Poses
Comforming clothing.
You can do Pose 2 Pose animations right within C5.
Create an entire army of Poser animated characters using the
replication tool.
I just used the DAZ3D Eagle 2.0 with animation. I applied the Eagle to
the particle system and I had a flock of eagles flying out of the
particle emitter.
The creation of entire forests with the surface replicator.
Particle system can use any surface of an object to be an emitter of
particles.
say you want water to drip from an engine just pick that part of the
entine and the water will drip from that spot and so much more.
I can keep going and going.

Before C5 I was really  thinking about upgrading my C4D Rev 8 to the
Rev 9 and now  that C5 is out no way in the world would I go for Rev 9.5
of C4D.
I have all I need in C5 for much, much less.


Ringo




>>> patrick.martin@(protected) 10/25/2005 2:14 PM >>>
Thanks Ringo,
            I realise now that Hex still has extra modelling tools
now that I think about it. What is your impression of the new bone
improvements? I was thinking of buying lightwave but now I am leaning
towards C5pro.







--- In Carrara@(protected), "Ringo Monfort" <RingoM@(protected)> wrote:
>
> I like them them both now.
> I was not never found of the old Vertex Modeler but now in Carrara 5
> thanks to the Hexagon technologies the Vertex Modeler is now a joy
to
> use.  It doesn't have everything that Hexagon  does but it sure
makes
> things easier. Including the selection of the vertices to add shader
> domain.  The paint select tool is fantastic.
> But Hexagon remains the old around best modeler.
>
> Ringo
>
>
>
> >>> patrick.martin@(protected) 10/25/2005 1:44 PM >>>
> Hi,
>   With so much Hexagon technology now in the VM it looks like the VM
> would be better to model in? Can you work on the smoothed object in
> the VM? Wayne, or any other beta tester of both programs if you are
> reading this can you tell me your preference now for which modelling
> tool- hex or C5Pro?
>








Welcome Yahoo Members!

http://www.eovia.com
Yahoo! Groups Links








-- ---- ---- ---- ------ Yahoo! Groups Sponsor -- ---- ---- ---- --~-->
Fair play? Video games influencing politics. Click and talk back!
http://us.click.yahoo.com/T8sf5C/tzNLAA/TtwFAA/_iFolB/TM
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----~->

Welcome Yahoo Members!

http://www.eovia.com
Yahoo! Groups Links

<*> To visit your group on the web, go to:
   http://groups.yahoo.com/group/Carrara/

<*> To unsubscribe from this group, send an email to:
   Carrara-unsubscribe@(protected)

<*> Your use of Yahoo! Groups is subject to:
   http://docs.yahoo.com/info/terms/




Earn $52 per hosting referral at Lunarpages.