  | |  | Carrara 3D Basics for Middle School | Carrara 3D Basics for Middle School 2005-10-17 - By Douglas Alden Peterson
Back Since your students have found the tutorials too difficult, it probably means you cannot allocate enough learning time to explore animation in any depth.
Consequently, I think you need to severely restrict what you are asking them to animate. Give them a file with a simple scene already build that has just a few objects in the scene with set lighting and camera position.
Then tell them the task you want them to accomplish, something like putting a propeller on a helicopter and then making the propeller spin in an animation where the helicopter takes off and lands on top of a building. That's it.
For some kids, it will take all of your class periods to figure out how to accomplish the above, but there will be some who can do all of that and want to do more. They will want to find out how to paint the aircraft a different color, build some other buildings, etc. Help them with those tasks and introduce the concepts they need to achieve what they want to do.
You certainly can't teach them modeling, lighting, camera movement, texture mapping, modifiers and all of the other concepts in such a short time. There will be a few kids who will yearn for more but there will be others who will have had enough by the time this project is done. For the ones who want to do more, maybe they can meet at some other time to take the next steps.
Doug -- Douglas Alden Peterson Graphic & Web Design; Illustration Visualeyes Brighton, MI USA
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