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Re: Carrara 3D Basics for Middle School

Re: Carrara 3D Basics for Middle School

2005-10-17       - By eric3ddd

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Reply:     1     2     3  

--- In Carrara@(protected), "apokon" <osborne@(protected)> wrote:
> I am looking for suggestions, help, assistance, or any comments you
> can make.

Will the students have a full 3 weeks to work on this project or 3 classes
spread over 3
weeks? How many hours do you expect them to spend on this project? The main
steps in
production are modeling, shading, and animating, and of course writing
/storyboarding.
You could easily spend a week on each subject (maybe combine modeling and
shading).

I'd stay away from character animation. I'd give the students a broad subject
like "a ball
bouncing down a staircase" and let them elaborate on it:
- modeling: how ornate is the staircase? What kind of ball? (soccer balls are
very hard to
model) Any props?
- shading/lighting: different textures of the materials. shading domains,...
- animation: squash and stretch, camera movements, animated lights,...
- writing: can you make it dramatic, funny, abstract,...? Can you give the ball
a personality?

Think of how much personality Pixar put into the lamps for Luxo Jr, or in a
bike for Red's
Dream.

Eric





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