  | |  | Re: Exporting problem #2 | Re: Exporting problem #2 2005-10-10 - By clementarts
Back I used name only to save the texture file name.
Jerry
--- In Carrara@(protected), "Andi Newton" <andimn@(protected)> wrote: > > When you export, what option do you select for saving the texture > filename -- name only, full path, or relative path? > > Andi > > -- -- Original Message -- -- > From: "clementarts" <dajerry@(protected)> > To: <Carrara@(protected)> > Sent: Monday, October 10, 2005 9:03 PM > Subject: [Carrara] Exporting problem #2 > > > > Hello All, > > > > After further testing I beleive I have found a bug. > > > > I have found that I can export a file in .obj format and import it into my > > Vue program using > > Multi channel. The trouble is that multi channel skews the texture map, so > > I have to use flat- > > mapping. > > > > If I try using projection mapping - flat mapped, the .obj file loses track > > of the jpeg file and > > doesn't export it. > > > > This sounds like a bug to me. > > > > I'm under the gun to produce these files, please let me know what other > > Mac version 3D > > program can export flat mapped .obj files that don't lose track of the > > associated texture files. > > > > Jerry > > > > > > > > > > > > > > Welcome Yahoo Members! > > > > http://www.eovia.com > > Yahoo! Groups Links > > > > > > > > > > > > > > > > >
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