  | |  | Exporting problem #2 | Exporting problem #2 2005-10-10 - By Andi Newton
Back When you export, what option do you select for saving the texture filename -- name only, full path, or relative path?
Andi
-- -- Original Message -- -- From: "clementarts" <dajerry@(protected)> To: <Carrara@(protected)> Sent: Monday, October 10, 2005 9:03 PM Subject: [Carrara] Exporting problem #2
> Hello All, > > After further testing I beleive I have found a bug. > > I have found that I can export a file in .obj format and import it into my > Vue program using > Multi channel. The trouble is that multi channel skews the texture map, so > I have to use flat- > mapping. > > If I try using projection mapping - flat mapped, the .obj file loses track > of the jpeg file and > doesn't export it. > > This sounds like a bug to me. > > I'm under the gun to produce these files, please let me know what other > Mac version 3D > program can export flat mapped .obj files that don't lose track of the > associated texture files. > > Jerry > > > > > > > Welcome Yahoo Members! > > http://www.eovia.com > Yahoo! Groups Links > > > > > > > >
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