  | |  | Resolved...sort of: Network rendering problem....this might be one for | Resolved...sort of: Network rendering problem....this might be one for 2005-10-09 - By Leviathan
Back Hey all,
Thanks for all the replies. I spent a few hours messing around with the network rendering the other night, and I found the problem. The network rendering actually does work (as I had it set up), UNLESS I have either "sky" or "realistic sky" in the scene...I can get any scene to render if it doesn't use either of those in it, and inversely if I add either of those to the scene the network rendering won't work. Odd? Yes.
Now, before I go and submit a bug report to Eovia it would be really great if some of you could try this, see if you can use network rendering on a scene with a sky simulator. Then post your results here (with stats on your Carrara 4 version [patch or not], computer specs etc.) Then I'll have a solid base of data for the bug report, then hopefully Eovia will be able to get it fixed ASAP. Thanks everyone.
Leviathan
--- In Carrara@(protected), "Bob LaprimeRR" <boblaprime@(protected)> wrote: > > Sorry, > > > > First sentence of the last paragraph should have read: > > > > I did run into some problems with the network rendered blocks being pasted > into the picture with pixels shifted. > > > > Bob Laprime > > Proud member of the ASRL - <http://www.asrl.us> http://www.asrl.us > > A-Force Ashley Racing - http://www.asrl.us/hosting/aforce > > __ __ > > From: Carrara@(protected) [mailto:Carrara@(protected)] On Behalf Of > Bob LaprimeRR > Sent: Sunday, October 09, 2005 12:51 AM > To: Carrara@(protected) > Subject: RE: [Carrara] Re: Network rendering problem....this might be one > for the Eovi... > > > > I ran some tests and on a 100meg network it would take a very long time for > the other machine to get the data needed to begin a render. On a complex > scene my main machine would complete the entire scene before the network > machine would start. I noticed that the network switch was constantly > transferring data and figured that this may be a network speed problem. > > > > Once I upgraded to a gigabit network the other machine started it's > rendering very quickly. It was a new machine I built just for network > rendering and had an Athlon 64 3200 processor. My dual proc Athlon MP > 2600's, which I used as the master, would render things briskly but having a > faster machine on the network end really makes a difference. The network > blocks took about the same amount of time to render as each one of my master > machine blocks and that included the data transfer time. > > > > Since your network machine has dual procs then it would take twice as long > for the data to get to the other machine. It's sending the information > needed for both blocks. In your case a gigabit switch would probably be a > necessity. > > > > Prices have come down on gigabit switches. I used a Linksys EG005W 5-port > switch and just connected it to my existing network. Most new machines come > with gigabit on the motherboard. If yours doesn't have it, the price of the > cards has come down as well. I check prices online before I buy anything and > www.newegg.com <http://www.newegg.com/> has consistently been close to the > cheapest. In some cases they are a few dollars more but it's worth that to > not have my personal information spread all over the web. > > > > I did run into some problems with the network rendered blocks being pasted > into the picture with pixels. I thought it was plug-ins but I had the same > problem rendering simple scenes without using any plug-ins. Anyone else have > this problem? > > > > Bob Laprime > > Proud member of the ASRL - <http://www.asrl.us> http://www.asrl.us > > A-Force Ashley Racing - http://www.asrl.us/hosting/aforce > > __ __ > > From: Carrara@(protected) [mailto:Carrara@(protected)] On Behalf Of > cathlametw@(protected) > Sent: Sunday, October 09, 2005 12:31 AM > To: Carrara@(protected) > Subject: Re: [Carrara] Re: Network rendering problem....this might be one > for the Eovi... > > > > > In a message dated 10/7/2005 6:01:45 PM Pacific Daylight Time, > LST_5@(protected) writes: > > I get two "N" blocks showing on the host machine (the render node > it a daul CPU system remember), and then the host machine sits and > waits for those blocks to render...but they never do (don't even start > rendering)...now I say never...but I haven't actually left it any > longer then about 5min...should it take any longer then 5min? (To start > rendering the "N" blocks that is). The scene I'm rendering is a 16sec > animaton with full raytracing...so it's got lots of work to do. > > > > Hmm, the one thing no one has mentioned yet - is that the N blocks never > look like they are doing anything. What I mean by that, is the ones on > your > host machine show line by line as they are rendering, but the N blocks > don't do > that. They just sit there until they are done and then BLIP they disappear > > and show up in the next spot to be rendered. They are always slower to do > their job than the host machine blocks (unless your render machine for some > > reason was your super fast CPU and your host machine was a slow dog of a > machine, > I guess). Anyway, I remember the first time I got it going (network > rendering) I thought something was wrong, until one of the gray blocks > disappeared > and showed up further down the picture (and I could see that the area where > it > had first been was done). > > So, walk away and come back in awhile and see if those weren't actually > rendering? If your remote computer is really slow, sometimes it can > actually > slow down the render instead of helping. > > > Naomi > _2D or not 3D, that is the question._ (http://www.sullysdragons. com/) > > > [Non-text portions of this message have been removed] > > > > Welcome Yahoo Members! > > http://www.eovia.com > > > > > SPONSORED LINKS > > > Macintosh > <http://groups.yahoo.com/gads?t=ms > <http://groups.yahoo.com/gads? t=ms&k=Macintosh+computer+software&w1=Macintos > > &k=Macintosh+computer+software&w1=Macintos > h+computer+software&w2=Carrara+studio&w3=Carrara&w4=Eovia&w5=Carrara+m arble& > c=5&s=97&.sig=Kbaii2X9HMDGsDZGJhglug> computer software > > Carrara > <http://groups.yahoo.com/gads?t=ms > <http://groups.yahoo.com/gads? t=ms&k=Carrara+studio&w1=Macintosh+computer+so > > &k=Carrara+studio&w1=Macintosh+computer+so > ftware&w2=Carrara+studio&w3=Carrara&w4=Eovia&w5=Carrara+marble&c=5&s=9 7&.sig > =8NtGRSvjbNgXAOItG6krPA> studio > > Carrara > <http://groups.yahoo.com/gads?t=ms > <http://groups.yahoo.com/gads? t=ms&k=Carrara&w1=Macintosh+computer+software& > > &k=Carrara&w1=Macintosh+computer+software& > w2=Carrara+studio&w3=Carrara&w4=Eovia&w5=Carrara+marble&c=5&s=97&. sig=AOOici > SzGsaF5i7mN-fDjQ> > > > Eovia > <http://groups.yahoo.com/gads?t=ms > <http://groups.yahoo.com/gads? t=ms&k=Eovia&w1=Macintosh+computer+software&w2 > > &k=Eovia&w1=Macintosh+computer+software&w2 > =Carrara+studio&w3=Carrara&w4=Eovia&w5=Carrara+marble&c=5&s=97&. sig=vI9wIixV > xEiHvOwdn1BLKg> > > Carrara > <http://groups.yahoo.com/gads?t=ms > <http://groups.yahoo.com/gads? t=ms&k=Carrara+marble&w1=Macintosh+computer+so > > &k=Carrara+marble&w1=Macintosh+computer+so > ftware&w2=Carrara+studio&w3=Carrara&w4=Eovia&w5=Carrara+marble&c=5&s=9 7&.sig > =lILlT9-0MdXMRkm3zGNhrg> marble > > > > > > __ __ > > YAHOO! 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