  | |  | Carrara Studio Pro 4 - Poser 6 | Carrara Studio Pro 4 - Poser 6 2005-10-06 - By Fabian Tejada
Back Thanks for the suggestions.... I will re install poser 5 to do this work around.
Any word on he camera data export from Carrara Studio Pro 4 to After Effects 6.5?
--- Andi Newton <andimn@(protected)> wrote:
> Transposer doesn't support Poser 6 because eFrontiers hasn't gotten the > Poser 6 SDK to Eovia -- and you need Transposer to get dynamic cloth and > hair into Carrara. You can try, as a workaround, to point the P6 file to the > P5 exe when importing -- I haven't personally tried it, but have heard that > some people have had success that way. > > Andi > > -- -- Original Message -- -- > From: "Fabian Tejada" <sheol7@(protected)> > To: <Carrara@(protected)> > Sent: Thursday, October 06, 2005 12:31 PM > Subject: [Carrara] Carrara Studio Pro 4 - Poser 6 > > > > Does Carrara Studio Pro 4 support Imported scenes from Poser 6 with cloth > > simulations? > > I have not had any success. I Have used transposer and it works with Poser > > 5 > > scenes. > > As for importing Poser 6 cloth simulations it has not worked. > > > > Also, are there any developments in Camera data export from Carrara to > > After > > Effects 6.5? > > Cinema 4D does this with Camera export, Max does this with RPF files, and > > so > > does Maya. > > > > > > > > > > --- Ringo Monfort <ringom2001@(protected)> wrote: > > > >> > >> Information about the new 1.2 update for Hexagon. > >> > >> http://www.eovia.com/products/hexagon/hexagon1_2.asp > >> > >> What's New in Hexagon 1.2 > >> > >> > >> > >> > >> Dynamic Symmetry Modeling > >> > >> The Symmetry Modeling mode automatically replicates your manipulations > >> on the mirror part of any symmetrical object. > >> Ideal for character modeling, or for the creation of numerous > >> symmetrical objects! > >> > >> > >> Bridge Tool > >> > >> Want to create a joining surface in a snap, to stitch a handle on a > >> pot, or create a bridge between two mountains? The Bridge Tool > >> instantly builds a connecting surface between two selections! > >> > >> > >> Extended Selections > >> > >> The Select 1/N parameter, applied after a Ring or a Loop selection, > >> restricts the selection to one slice on N, allowing you to control > >> regular parts of a surface, such as to crumple an envelope. > >> The Dynamic Selection Painter expands or restricts the selected faces > >> along the direction given by your mouse movement. Control your > >> selection even more naturally! > >> > >> > >> Dissociate Tool > >> > >> The Dissociate Tool disconnects the faces sharing the selected > >> vertices, making it just easy then to work from the open parts, to > >> create an eye in a face, fringes on the border of a cloth, and more! > >> > >> > >> Tesselated Cube > >> > >> The 3D-Parallepiped Primitive now has an extra parameter: its number > >> of slices. > >> > >> > >> Support of Alpha Channel in texture maps > >> > >> In Hexagon 1.2, you can now apply RGBA textures with Alpha Channel. > >> This is an essential capability to map a transparent RGB texture, such > >> as hair or clothes, on a character. > >> > >> > >> > >> New Lightmaps > >> > >> Three great new lightmaps (Skin-map, Metalic-map, and Toon-map) have > >> been added to the default ones for more visual comfort in appreciating > >> the curvatures of surfaces. > >> > >> > >> Edge Tools on multiselection > >> > >> Edge Tools such as Extract Around, Extract Along and Fillet now works > >> on multi-selected edges for even quicker edge modeling. > >> > >> > >> And more features! > >> > >> > >> * Isolate: an instant way to mask all object except the current > >> selected one. Hitting the Isolate shortcut again make the hidden > >> objects reappear immediately. Very handy when working in a scene with > >> many elements! > >> > >> * Image on grids: grids now support rectangular images and the > >> grid size can be set along X, Y and Z. > >> > >> * Drag-and-Drop: 3D primitives can now be created in one step by > >> drag-and-drop od the tool icon on the 3D view. 3D files can also be > >> opened by drag-and-drop from the file system explorer to the 3D view. > >> > >> * Topology selections: To select only: n-gones, triangles, knot > >> vertices (to detect topology "stars"), non manifold edges, non planar > >> polygons and only quads. Very helpful when you need to export to a > >> specific software as Zbrush or Lightwave. > >> > >> * Hide / Show selection: Now operates on selected faces and allows > >> to mask a part of on object, to work for example on backward parts > >> that are hidden by the front part of the object. > >> > >> * Automatic Tesselators: Instant tools that will subdivide in a > >> click the selected face(s) as a quad, triangle or rhombus. > >> > >> * Edge tool manipulators on topology: the widget is now displayed > >> on the smoothing and no longer on the control shape. > >> > >> * Dolly around selection: Holding the Ctrl/Command key while using > >> the mouse dolly will make the user camera rotate around the selection. > >> Very convenient when working on a detail of a model > >> > >> * Bug fixes: several corrections and improvements have been done > >> in this version. > >> > >> > >> > >> > >> > >> > > > > > > > > > > __ ____ ____ ____ ____ ____ ______ > > Yahoo! Mail - PC Magazine Editors' Choice 2005 > > http://mail.yahoo.com > > > > > > > > Welcome Yahoo Members! > > > > http://www.eovia.com > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > >
__ ____ ____ ____ ____ ____ ______ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com
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