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Carrara Studio Pro 4 - Poser 6

Carrara Studio Pro 4 - Poser 6

2005-10-06       - By Fabian Tejada

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Reply:     1     2     3     4     5     6  

Thanks for the suggestions....
I will re install poser 5 to do this work around.

Any word on he camera data export from Carrara Studio Pro 4 to After Effects
6.5?


--- Andi Newton <andimn@(protected)> wrote:

> Transposer doesn't support Poser 6 because eFrontiers hasn't gotten the
> Poser 6 SDK to Eovia -- and you need Transposer to get dynamic cloth and
> hair into Carrara. You can try, as a workaround, to point the P6 file to the
> P5 exe when importing -- I haven't personally tried it, but have heard that
> some people have had success that way.
>
> Andi
>
> -- -- Original Message -- --
> From: "Fabian Tejada" <sheol7@(protected)>
> To: <Carrara@(protected)>
> Sent: Thursday, October 06, 2005 12:31 PM
> Subject: [Carrara] Carrara Studio Pro 4 - Poser 6
>
>
> > Does Carrara Studio Pro 4 support Imported scenes from Poser 6 with cloth
> > simulations?
> > I have not had any success. I Have used transposer and it works with Poser
> > 5
> > scenes.
> > As for importing Poser 6 cloth simulations it has not worked.
> >
> > Also, are there any developments in Camera data export from Carrara to
> > After
> > Effects 6.5?
> > Cinema 4D does this with Camera export, Max does this with RPF files, and
> > so
> > does Maya.
> >
> >
> >
> >
> > --- Ringo Monfort <ringom2001@(protected)> wrote:
> >
> >>
> >> Information about the new 1.2 update for Hexagon.
> >>
> >> http://www.eovia.com/products/hexagon/hexagon1_2.asp
> >>
> >> What's New in Hexagon 1.2
> >>
> >>
> >>
> >>
> >> Dynamic Symmetry Modeling
> >>
> >> The Symmetry Modeling mode automatically replicates your manipulations
> >> on the mirror part of any symmetrical object.
> >> Ideal for character modeling, or for the creation of numerous
> >> symmetrical objects!
> >>
> >>
> >> Bridge Tool
> >>
> >> Want to create a joining surface in a snap, to stitch a handle on a
> >> pot, or create a bridge between two mountains? The Bridge Tool
> >> instantly builds a connecting surface between two selections!
> >>
> >>
> >> Extended Selections
> >>
> >> The Select 1/N parameter, applied after a Ring or a Loop selection,
> >> restricts the selection to one slice on N, allowing you to control
> >> regular parts of a surface, such as to crumple an envelope.
> >> The Dynamic Selection Painter expands or restricts the selected faces
> >> along the direction given by your mouse movement. Control your
> >> selection even more naturally!
> >>
> >>
> >> Dissociate Tool
> >>
> >> The Dissociate Tool disconnects the faces sharing the selected
> >> vertices, making it just easy then to work from the open parts, to
> >> create an eye in a face, fringes on the border of a cloth, and more!
> >>
> >>
> >> Tesselated Cube
> >>
> >> The 3D-Parallepiped Primitive now has an extra parameter: its number
> >> of slices.
> >>
> >>
> >> Support of Alpha Channel in texture maps
> >>
> >> In Hexagon 1.2, you can now apply RGBA textures with Alpha Channel.
> >> This is an essential capability to map a transparent RGB texture, such
> >> as hair or clothes, on a character.
> >>
> >>
> >>
> >> New Lightmaps
> >>
> >> Three great new lightmaps (Skin-map, Metalic-map, and Toon-map) have
> >> been added to the default ones for more visual comfort in appreciating
> >> the curvatures of surfaces.
> >>
> >>
> >> Edge Tools on multiselection
> >>
> >> Edge Tools such as Extract Around, Extract Along and Fillet now works
> >> on multi-selected edges for even quicker edge modeling.
> >>
> >>
> >>   And more features!
> >>
> >>
> >>     * Isolate: an instant way to mask all object except the current
> >> selected one. Hitting the Isolate shortcut again make the hidden
> >> objects reappear immediately. Very handy when working in a scene with
> >> many elements!
> >>
> >>     * Image on grids: grids now support rectangular images and the
> >> grid size can be set along X, Y and Z.
> >>
> >>     * Drag-and-Drop: 3D primitives can now be created in one step by
> >> drag-and-drop od the tool icon on the 3D view. 3D files can also be
> >> opened by drag-and-drop from the file system explorer to the 3D view.
> >>
> >>     * Topology selections: To select only: n-gones, triangles, knot
> >> vertices (to detect topology "stars"), non manifold edges, non planar
> >> polygons and only quads. Very helpful when you need to export to a
> >> specific software as Zbrush or Lightwave.
> >>
> >>     * Hide / Show selection: Now operates on selected faces and allows
> >> to mask a part of on object, to work for example on backward parts
> >> that are hidden by the front part of the object.
> >>
> >>     * Automatic Tesselators: Instant tools that will subdivide in a
> >> click the selected face(s) as a quad, triangle or rhombus.
> >>
> >>     * Edge tool manipulators on topology: the widget is now displayed
> >> on the smoothing and no longer on the control shape.
> >>
> >>     * Dolly around selection: Holding the Ctrl/Command key while using
> >> the mouse dolly will make the user camera rotate around the selection.
> >> Very convenient when working on a detail of a model
> >>
> >>     * Bug fixes: several corrections and improvements have been done
> >> in this version.
> >>
> >>
> >>
> >>
> >>
> >>
> >
> >
> >
> >
> > __ ____ ____ ____ ____ ____ ______
> > Yahoo! Mail - PC Magazine Editors' Choice 2005
> > http://mail.yahoo.com
> >
> >
> >
> > Welcome Yahoo Members!
> >
> > http://www.eovia.com
> > Yahoo! Groups Links
> >
> >
> >
> >
> >
> >
> >
> >
>
>



   
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