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Hexagon 1.2 update information

Hexagon 1.2 update information

2005-10-06       - By Ringo Monfort

 Back

Information about the new 1.2 update for Hexagon.

http://www.eovia.com/products/hexagon/hexagon1_2.asp

What's New in Hexagon 1.2    
       
   
 

Dynamic Symmetry Modeling

The Symmetry Modeling mode automatically replicates your manipulations
on the mirror part of any symmetrical object.
Ideal for character modeling, or for the creation of numerous
symmetrical objects!
   

Bridge Tool

Want to create a joining surface in a snap, to stitch a handle on a
pot, or create a bridge between two mountains? The Bridge Tool
instantly builds a connecting surface between two selections!

   
Extended Selections

The Select 1/N parameter, applied after a Ring or a Loop selection,
restricts the selection to one slice on N, allowing you to control
regular parts of a surface, such as to crumple an envelope.
The Dynamic Selection Painter expands or restricts the selected faces
along the direction given by your mouse movement. Control your
selection even more naturally!
   

Dissociate Tool

The Dissociate Tool disconnects the faces sharing the selected
vertices, making it just easy then to work from the open parts, to
create an eye in a face, fringes on the border of a cloth, and more!
   

Tesselated Cube

The 3D-Parallepiped Primitive now has an extra parameter: its number
of slices.
   
 
Support of Alpha Channel in texture maps

In Hexagon 1.2, you can now apply RGBA textures with Alpha Channel.
This is an essential capability to map a transparent RGB texture, such
as hair or clothes, on a character.
   
 

New Lightmaps

Three great new lightmaps (Skin-map, Metalic-map, and Toon-map) have
been added to the default ones for more visual comfort in appreciating
the curvatures of surfaces.
   
 
Edge Tools on multiselection

Edge Tools such as Extract Around, Extract Along and Fillet now works
on multi-selected edges for even quicker edge modeling.
   
       
    And more features!  
   

   * Isolate: an instant way to mask all object except the current
selected one. Hitting the Isolate shortcut again make the hidden
objects reappear immediately. Very handy when working in a scene with
many elements!

   * Image on grids: grids now support rectangular images and the
grid size can be set along X, Y and Z.

   * Drag-and-Drop: 3D primitives can now be created in one step by
drag-and-drop od the tool icon on the 3D view. 3D files can also be
opened by drag-and-drop from the file system explorer to the 3D view.

   * Topology selections: To select only: n-gones, triangles, knot
vertices (to detect topology "stars"), non manifold edges, non planar
polygons and only quads. Very helpful when you need to export to a
specific software as Zbrush or Lightwave.

   * Hide / Show selection: Now operates on selected faces and allows
to mask a part of on object, to work for example on backward parts
that are hidden by the front part of the object.

   * Automatic Tesselators: Instant tools that will subdivide in a
click the selected face(s) as a quad, triangle or rhombus.

   * Edge tool manipulators on topology: the widget is now displayed
on the smoothing and no longer on the control shape.

   * Dolly around selection: Holding the Ctrl/Command key while using
the mouse dolly will make the user camera rotate around the selection.
Very convenient when working on a detail of a model

   * Bug fixes: several corrections and improvements have been done
in this version.

 
       




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