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If and statement

If and statement

2005-10-03       - By Becky Kinney

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Reply:     1     2     3     4     5  

&& is correct. The problem is somewhere else. You say you have this statement
in a 'listener movie'. I'm not sure what you
mean by that, but I suspect that this code is never getting called, or getting
called just once. What is the movie
listening to? How did you set it up as a listener? Are you sure the event it is
listening to is firing? Are you sure that
when the event fires it is really listening? Throw a trace into this code
somewhere and see if it appears in the output
window when you think it should be. I'd try this:

trace(varhit1 + "," + varhit2 ...) just so you can also check to be sure this
movie has the properties you think it has.

Becky

-- -- Original Message -- --
From: "Juji" <juji@(protected)>
To: <pro_flash@(protected)>
Sent: Monday, October 03, 2005 6:45 AM
Subject: Re: [Pro Flash Users] If and statement


> Try using 'and' instead of '&&'....
>
> Ann Zumwinkle wrote:
>
>> Hello folks,
>> I've got this script in a listener movie:
>>
>> if ((varhit1 > 0) && (varhit2 > 0) && (varhit3 > 0) && (varhit4 > 0) &&
>> (varhit5 > 0))
>>     {
>>     _level0.gotoAndStop("whatever");
>>     }else{
>>        gotoAndPlay("listenstart")
>>
>>
>> I want 5 conditions to be met before it jumps to the "whatever" frame. But
>> the movie doesn't jumps to that frame, even when all the variables are
>> set to 1 by default!
>>
>> Is there a problem with this statement's syntax? Thanks!
>>
>>
>> --
>> --
>> ann zum(winkle)
>
>
>
>
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