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Re: more fun stuff from the DCG labs

Re: more fun stuff from the DCG labs

2005-09-28       - By steve

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Reply:     1     2     3     4     5     6     7     8     9     10     >>  

I am curious, is it less efficient to alter the original mesh? It seems
like the "true" way to get a beveled edge or routed groove etc... Is by
affecting the geometry directly in your modeling application, but maybe
the shader is a more efficient and thus more correct way to do this.

Steven

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From: Carrara@(protected) [mailto:Carrara@(protected)] On Behalf
Of hdaggers2000
Sent: Wednesday, September 28, 2005 10:55 AM
To: Carrara@(protected)
Subject: [Carrara] Re: more fun stuff from the DCG labs


That's just wonderful, and it doesn't alter the original mesh! This will
look so much better
than the text tool's bevels.... These edge-aware plugins are really
changing what I thought
I could do with Carrara.

I bet you could have charged for this as a stand-alone. You are amazing
for adding it to
ShadersPlus! thankyouthankyouthankyou!

holly




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