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Re: Shading domains on the Mac

Re: Shading domains on the Mac

2005-09-27       - By eric3ddd

 Back
Simon,

This is a very late response to your post. I experienced the same problem this
weekend
and banged my head agains the wall. I ended up splitting the object in 2 and
apply a
seperate shader on each part.

After finding your post, I did some texts. As long as I keep the existing
textures or rename
them, things work fine. If I delete a texture, it gets messed up.

BTW, the shading domain section in the manual needs a serious rewriting!

Eric

--- In Carrara@(protected), "Simon Barnsley" <simon@(protected)> wrote:
>
> Hi all,
> I don't know wether anyone seems to be affected by this on the PC platform,
but here is
> my problem on the Mac.
> I'm setting up shading domains on a car body. As I add new shading domains,
the
topmost
> item in the list seems to change.
>
> For example -When I started, I delegated a selection to be callet 'bonnet'
(hood), then
> 'boot' (trunk), then
> 'doors' - left and right..and so on.
> I deleted the default item in the list named 'texture 0', and when I choose
the top item in
> the list - bonnet - it is no longer what I selected. It becomes either -
nothing - or the
> whole
> bodywork minus the bonnet. AND - it 'appears' to be fairly random!
>
> Has anyone else come across this, or I am doing somethig wrong?
>
> Many thanks
> Simon




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