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Re: On making bump-maps...?

Re: On making bump-maps...?

2005-09-20       - By ccoles_avengers

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Reply:     1     2     3     4  

Hi Mark,

Besides the great suggestions already given, perhaps these links may help:

1) TEXTURING CHARACTERS > PAINTING BUMP MAPS -
<http://www.rubberbug.com/texture.htm>

2) Making the Bump Map -
<http://www.3dtotal.com/team/Tutorials/leafproject/leaf_5.asp>

Cheers.

Claudia
"Selocic"
- 3D: when 'Flat' just isn't good enough! -


--- In Carrara@(protected), "pixelwitz" <pixelwitz@(protected)> wrote:
> Could anybody lend a little advice on the fine art of making bump
> maps?  I've searched the web and find little information of any kind
> let alone Carrara specific.  I'm wondering if there's just not that
> much to know about them or if the finer points of using and creating
> them is a heavily guarded secret. ;-)
>
> I created a bump map to produce the appearance of barbs on the
> feathers I'm working on (yeah, those feathers again), but it's
> managed to produce a moir pattern that is a bit unattractive when
> rendered.  Is that just the nature of the beast? Or is there some
> setting in Carrara I can use to take it out.
>
> Could it be that the pixel resolution on the image is too high?
>
> Could it be that the .gif image is just too big and squeezing it on
> to the feather is causing a moir pattern?
>
> I'm just wondering if anyone has a few rules of thumb that they can
> share concerning the most effective way to use bump maps.
>
> Thanks,
> Mark




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