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Re: 3dXtract Reminder

Re: 3dXtract Reminder

2004-06-18       - By nicholas8681

 Back
I don 't get it:P

Brian


--- In Carrara@(protected), Carl Desmond <carl@(protected) > wrote:
> To all,
> Claudia had brought this to my attention... It seems there might
be some
> confusion about the "reminder post ". Please don 't think that the
quality of
> the tutorials has been poor and we are simply looking for better
material...
> We are simply raising the rate to $50 to improve the total amount
of
> submissions and offer more to our readers and contributors.
>
> The $100.00 rate is for a special supplemental issue that will
focus on
> commercial work done with Carrara and Amapi as well as other
software and
> techniques used. The PRO issue will also focus on client
interaction,
> challenges of working in the 3D process and solutions in a "work
> environment ". This issue will be released on a completed status.
>
> I hope that clears up some of the confusion.
>
> Thanks
>
> Carl Desmond
>
> info@(protected)
> http://www.3dXtract.com
>
>
> On 6/16/04 8:19 AM, "Carl Desmond " <carl@(protected) > wrote:
>
> > July Submission:
> > http://www.3dxtract.com/cfforum/viewmessages.cfm?
Forum&Topic27
> >
> > Well, it 's that time of the month again where I start getting
worried that
> > we have to put out another issue... Don 't forget that the
standard
> > submission amount as been raised to $50.00 (see above URL) and
you can now
> > actually afford a book at amazon.com!
> >
> > Please consider contributing and make somebody 's day... Here is
a just one
> > of the recent letters we received. It is from Peter Mamatey and
it shows how
> > much we all appreciate the hard work (in this case it 's Jack
Whitney 's).
> >
> > ---begin letter to the editor---
> >
> > Carl,
> > I donšt know if you have a forum for Letters to the Editor in
3dXtract but
> > I 'm writing one anyway to praise one of the tutorials.
> > The tutorial on Carrara 3 's new UV editor by Jack Whitney
(May '04) was a
> > major breakthrough for me. I have long wondered how to get
texture maps to
> > line up right with objects and didnšt really get it with the new
UV editor
> > until I read Whitney 's deceptively short and simple article. I 'm
now able to
> > get the door seam bump map on a car I 'm working on to line up
perfectly with
> > the body. Also I was able to map the flames paint job just right
on the
> > hood. Kudos to Mr. Whitney and 3dxtract for improving my world.
I can
> > honestly say your ezine has actually made a difference.
> > I haven 't finished the car yet (it 's a long-term project) but I 'm
> > submitting a couple of other images I 've done in hopes of making
a small
> > repayment to 3dxtract for its usefulness. I donšt have any
tutorials, but
> > will keep it in mind for future issues.
> >
> > Thanks again, you can tell your wife that your life is no longer
one long
> > exercise of futility.
> > Peter
> >
> > ~~~~~~~~
> > Peter Mamatey
> > Mamatey Graphic Design
> >
> > ---end letter to the editor---
> >
> > Well, my wife still thinks it 's all for nothing, but I love her
anyway ;)
> >
> > Again, thank you all for being a part of 3dXtract.
> > Happy Rendering!
> >
> > Carl Desmond
> >
> > http://www.3dXtract.com
> >
> >
> >
> >
> >
> > Welcome Yahoo Members!
> > SPECIAL OFFER
> > Go to this link for more details.
> > http://www.eovia.com/offers/yahooForum.jsp
> >
> >
> >
> >
> >
> > Yahoo! Groups Links
> >
> >
> >
> >
> >
> >



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