  | |  | Planet Cloud Layer and Atmosphere Glow... | Planet Cloud Layer and Atmosphere Glow...
2004-06-15 - By Harvey White
Back On Tue, 15 Jun 2004 04:13:54 -0000, you wrote:
>I 've been messing with a planet texture. I 've got the planet, but
>can 't for the life of me figure out how to get the 3D cloud layer
>(not just a layer on the planet itself) and the atmosphere glow.
>Anyone got a tut or pointers on approaching this?
This is a bit tricky. What you really want is a volumetric (true 3D)
sphere for the atmosphere, and one for the clouds. Carrara does not
have them. Other than projecting clouds on the surface of a sphere
(no depth, but good from a distance), there 's not too much. Texture
map would do for the weather pattern, though.
Best you can do is a volumetric cloud, about a little bigger than the
planet, then work with that. The atmospheric glow can be simulated by
putting a color in the glow channel of the sphere that you use for the
atmosphere.
Harvey
>Thanks!
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