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Re: Help with wood texture maps

Re: Help with wood texture maps

2004-04-24       - By K.C. Teis

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Reply:     1     2     3     4     5     6     7  

Hi Claudia.
I think that is about as close I can expect given the feedback that
Douglas provided and I would love to get the .car file if you can
please send that along. Again thanks for the help. Quick question do
you think I should use a bump map for the likes of GM-BC Arrow and
Motion off detail 1?

Thanks,
K.C.

On Apr 24, 2004, at 12:56 AM, ccoles_avengers wrote:

> Hi K.C.,
>
>  Thanks for providing the link with your pics and sources.? I took a
>  stab at it with an area screengrab I pulled from one of your swatch
>  images.? Don't know if this is what you are looking for but I was able
>  to get a wood pattern that did not repeat as much by using a lower (as
>  well as odd-numbered; 5 and 7) HV tile settings.? I also made sure
>  seamless and interpolate were on:
>
>  1)
> http://groups.yahoo.com/group/Carrara/files/
> Carrara%20Files_Images%20%20-%20CC/wood3_HV5.jpg
>
>
>  2)
> http://groups.yahoo.com/group/Carrara/files/
> Carrara%20Files_Images%20%20-%20CC/wood3_HV7.jpg
>
>
>  If you think these will help, I can send you the CAR file for a
> reference.
>
>  Just let me know...I'll be in later on today (yeah, it's REALLY late
>  for me, now, and I have to get up in just a few hours!)
>
>  Cheers.
>
>  Claudia
>  "Selocic"
>  (a newbie)
>
>
>  --- In Carrara@(protected), "K.C. Teis" <kc@(protected)> wrote:
>  > Hi Claudia,
>  > I really appreciate you taking the time to help me out. Once I get
>  more?
>  > versed in the application I will be sure to return the favor to
> others?
>  > that may need assistance ;-) So I have created a page that detail
> what?
>  > I am tasked to do please check it out and let me know if you have
> any?
>  > questions. You can view this at my site?
>  > http://www.fatcatdesign.com/carrara/
>  >
>  > Thanks,
>  > K.C.
>  >
>  > P.S.
>  > Your wood looks awesome you nailed it!
>  >
>  >
>  > On Apr 23, 2004, at 5:14 PM, ccoles_avengers wrote:
>  >
>  > > Hi K.C.
>  > >
>  > >? It's hard for me to envision exactly what your problem is, but
> one
>  > >? piece of advice is to make sure that you are using the "seamless"
>  > >? feature along with the "tile" feature for your texture maps.? I
> have
>  > >? uploaded two images containing natural wood texture maps that use
>  > >? these features and they bascially look "natural".
>  > >
>  > >? 1)
>  > > http://groups.yahoo.com/group/Carrara/files/
>  > > Carrara%20Files_Images%20%20-%20CC/wood1.jpg
>  > >
>  > >
>  > >? 2)
>  > > http://groups.yahoo.com/group/Carrara/files/
>  > > Carrara%20Files_Images%20%20-%20CC/wood2.jpg
>  > >
>  > >
>  > >? Also, make sure you are using appropriate
> shinniness/highlight/bump
>  > >? channel values.
>  > >
>  > >? Do you mind posting some images of your problem?? That would
> give me
>  > >? and others an idea of what you are looking for.
>  > >
>  > >? Cheers.
>  > >
>  > >? Claudia
>  > >? "Selocic"
>  > >? (a newbie)
>  > >
>  > >
>  > >? --- In Carrara@(protected), "roccomcsocco" <kc@(protected)> wrote:
>  > >? > Hi everyone,
>  > >? > I am brand new to Carrara and really like what I have seen so
> far
>  > >? but I am
>  > >? > having some difficutly in producing convincing wood. I need to
>  > >? create interiors
>  > >? > to elevator cabs and some of the materials they offer are all
> sorts
>  > >? of different
>  > >? > woods. I am using texture maps because they have some wods
> such as
>  > >? > birdseye maple that I can't seem to reproduce using the
> procedural
>  > >? blends.
>  > >? > The problem that I have is when I repeat the texture map it
> creates
>  > >? a repeating
>  > >? > patten down the wall of the cab. Is there something that I can
>  do to
>  > >? stop this
>  > >? > from happening and yet maintain the proper scale so the wood
> looks
>  > >? real.
>  > >? > Better yet does anyone have or know of some procedural shaders
> that
>  > >? offer
>  > >? > exotic woods?
>  > >? >
>  > >? > Thanks for your help in advance,
>  > >? > K.C.
>  > >
>  > >
>
>
>
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>
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>
>
>
>
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>
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> ?
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>
>

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