  | | | Re: Help with wood texture maps | Re: Help with wood texture maps 2004-04-23 - By K.C. Teis
Back Hi Claudia, I really appreciate you taking the time to help me out. Once I get more versed in the application I will be sure to return the favor to others that may need assistance ;-) So I have created a page that detail what I am tasked to do please check it out and let me know if you have any questions. You can view this at my site http://www.fatcatdesign.com/carrara/
Thanks, K.C.
P.S. Your wood looks awesome you nailed it!
On Apr 23, 2004, at 5:14 PM, ccoles_avengers wrote:
> Hi K.C. > > It's hard for me to envision exactly what your problem is, but one > piece of advice is to make sure that you are using the "seamless" > feature along with the "tile" feature for your texture maps.? I have > uploaded two images containing natural wood texture maps that use > these features and they bascially look "natural". > > 1) > http://groups.yahoo.com/group/Carrara/files/ > Carrara%20Files_Images%20%20-%20CC/wood1.jpg > > > 2) > http://groups.yahoo.com/group/Carrara/files/ > Carrara%20Files_Images%20%20-%20CC/wood2.jpg > > > Also, make sure you are using appropriate shinniness/highlight/bump > channel values.? > > Do you mind posting some images of your problem?? That would give me > and others an idea of what you are looking for. > > Cheers. > > Claudia > "Selocic" > (a newbie) > > > --- In Carrara@(protected), "roccomcsocco" <kc@(protected)> wrote: > > Hi everyone, > > I am brand new to Carrara and really like what I have seen so far > but I am > > having some difficutly in producing convincing wood. I need to > create interiors > > to elevator cabs and some of the materials they offer are all sorts > of different > > woods. I am using texture maps because they have some wods such as > > birdseye maple that I can't seem to reproduce using the procedural > blends. > > The problem that I have is when I repeat the texture map it creates > a repeating > > patten down the wall of the cab. Is there something that I can do to > stop this > > from happening and yet maintain the proper scale so the wood looks > real. > > Better yet does anyone have or know of some procedural shaders that > offer > > exotic woods? > > > > Thanks for your help in advance, > > K.C. > > > > Special $30 OFF transposer until April 16, 2004. > > http://www.eovia.com/offers/yahoo.jsp > > > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > <300x250_uofp_pink_arrows.gif> > <l.gif> > > Yahoo! Groups Links > > ? To visit your group on the web, go to: > http://groups.yahoo.com/group/Carrara/ > ? > ? To unsubscribe from this group, send an email to: > Carrara-unsubscribe@(protected) > ? > ? Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > >
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