take your 3D still rendering and shove it... back into 3D 2004-04-23 - By staigermanus
Back Here's an interesting technology which can be used for walk-through into a 2D painting, 2D drawing, 2D image from a 3D rendering, digital photo... with a little bit of prep work on the raster image. You mask a few items which you want to identify as being in the foreground or background or in-between, and you 'imagine' the colors/pixels of the hidden stuff behind them, and you're ready to recreate an animation in AVI that flies through your original image.
It's freeware/beta and uses OpenGL. Very neat IMHO
http://www.cs.ust.hk/~cpegnel/glTIP/index.html
Imagine you rendered a still image in Carrara and then your boss asks you to take a walk through it. Well, it's a post-processing attempt at creating good-enough of an effect that you might get that raise even without creating the animation in your 3D and having to do costly rendering. :-)
It's rendered through OpenGL, texture mapped onto polygons with transparency maps based on the 'hidden' info masks.
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