Mailing List
Home
Forum Home
Flash Pro
Subjects
Firework Effect
setInterval bug identified and fixed
setInterval bug identified and fixed
ScrollPane component doesn 't auto update
Help: MX 2004 How to script a print button to print the entire sli
Event Dispatcher between classes
memory management removeMovieClip /
MX2004 Dataset itemClassName
Order of events per frame
XML to Object help
Textfield prototype question
Flash and QuickTime VR
Reading and displaying RSS feeds in Flash MX
Flash MX 2004 Sucks
AW: [Flashcoders] Switch/Case vs If/else
AW: [Flashcoders] Switch/Case vs If/else
Flash Interface with 10mb xml file
Web Service Results
Listener Object 's best practice
 
Re: Need Help ASAP With VertexModeler Lathing....

Re: Need Help ASAP With VertexModeler Lathing....

2004-04-10       - By ccoles_avengers

 Back
Hi Brian,

Okay, okay, please don't scream at me... ;) ...after reading your post
and doing several attempts at lathing, I now know what my dilemma was.
I was reading the word "edge" as "vertex" and was clicking away at
the vertex instead of the adjacent edge.  No wonder I got intermittent
results...when I slipped down and clicked an edge "by mistake", THEN
that's when it worked...  So thanks for jarring my grey matter for me. :)

Now my other question is how to do the other vertex lathe technique
with using the ctrl+alt+click on a *vertex* (turns yellow) when a
straight polyline is used as an axis for a polygon.  I've only done
this a few times before and obviously forgot a step with this one as
well.  Whatever light on this that can be shed would be appreciated.

Thanks.

Claudia
"Selocic"
(a newbie)

--- In Carrara@(protected), "nicholas8681" <nicholas8681@(protected)> wrote:
> In CS3...all you do is draw the profile...solid or not..and then
> click the edge you want to use as the axis of rotation...say you
> drew the glass shape you see as the example in the manual...just
> click the inner edge of the model....press the plus or minus keys
> depending upon how high you want he poly count..and then press enter
> voila! Just did a test worked out fine.
>
> If anyone is interested..I could start a section that could be a
> tips section..people could submit and then it could be searchable....
>
> Brian
> brian@(protected)
> http://www.vizualds.com
>
> --- In Carrara@(protected), "ccoles_avengers"
> <ccoles_shado@(protected)> wrote:
> > Okay, I've done this once or twice before but not often enough to
> > remember how to do it.  I know that it's been talked about before
> on
> > the list so please excuse the repetitiveness, but could someone
> give
> > me a quick step-by-step run down of how to do a Vertex Modeler
> Lathe
> > with, as the manual states, "2) ...polygons and closed polylines as
> > lathe profiles / 3) use any edge in a vertex object as the lathe
> > axis"? I know how to do it with open polylines, but keep forgetting
> > how to do the approach with the ctrl+alt+click (yellow vertex) and
> > axis line approach.  Unfortunately, this particular technique is
> not
> > covered in the CS3 manual.
> >
> > Thanks.
> >
> > (PS - should we start creating an "animation and modeling
> solutions"
> > database for topics like these for easier access?  What do folks
> think?)
> >
> > Claudia
> > "Selocic"
> > (a newbie)



-- ---- ---- ---- ------ Yahoo! Groups Sponsor -- ---- ---- ---- ---~-->
Buy Ink Cartridges or Refill Kits for your HP, Epson, Canon or Lexmark
Printer at MyInks.com.  Free s/h on orders $50 or more to the US & Canada.
http://www.c1tracking.com/l.asp?cid=5511
http://us.click.yahoo.com/mOAaAA/3exGAA/qnsNAA/_iFolB/TM
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ------~->

Special $30 OFF transposer until April 16, 2004.

http://www.eovia.com/offers/yahoo.jsp

Yahoo! Groups Links

<*> To visit your group on the web, go to:
    http://groups.yahoo.com/group/Carrara/

<*> To unsubscribe from this group, send an email to:
    Carrara-unsubscribe@(protected)

<*> Your use of Yahoo! Groups is subject to:
    http://docs.yahoo.com/info/terms/