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MCs in MCs in MCs

MCs in MCs in MCs

2004-04-08       - By Joe Koomen

 Back
Reply:     1     2     3  

Maybe I'm just groggy from lack of sleep.

Client decides he wants roll out animation when you roll out of a
button. Problem is I'm working on an old version of his Flash CD and so
I have to pussy foot around the old stuff to "just alter it a bit and
save him some money".

What I have is a complete self contained Flash movie that I'm
incorporating into a CD of content that I've already created.

Not a problem. I make it a different layer/level that loads
independently above my own content. All I need to do is alter the
navigation interface to match mine.

PROBLEM. The pre-existing Flash stuff is divided into 5 sections with
navigation, which is to say, on the main timeline there are 5 frames,
each of which contains another movie with it's own navigation controls.
I'm replacing real button objects with MCs that have button commands in
them - - and they aren't working.

Help please?

It looks sort of like this

level 30
  movie parts (A) (B) (C) (D) (E)
    navigation for each

My script looks like this
*******************************************
on (rollOver) {
  gotoAndPlay("rollin");
}
on (rollOut) {
  gotoAndPlay("out");
}
on (release) {
  gotoAndPlay("down");
  overview.gotoAndPlay('icons');
  }
on (press) {
  gotoAndPlay("down");
}
on (releaseOutside) {
  gotoAndPlay("out");
}
on (dragOut) {
  gotoAndPlay("down");
}
********************************************

The important part is the release script.

I've tried

  overview.gotoAndPlay('icons');
  _level30.overview.gotoAndPlay('icons');
  _level30.gotoAndPlay('icons');
  gotoAndPlay('icons');

and more...

Any Ideas?

Joe Koomen
joe@(protected)

>> Random! ...Damn near killed 'em! <<



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