  | | | MCs in MCs in MCs | MCs in MCs in MCs 2004-04-08 - By Joe Koomen
Back Maybe I'm just groggy from lack of sleep.
Client decides he wants roll out animation when you roll out of a button. Problem is I'm working on an old version of his Flash CD and so I have to pussy foot around the old stuff to "just alter it a bit and save him some money".
What I have is a complete self contained Flash movie that I'm incorporating into a CD of content that I've already created.
Not a problem. I make it a different layer/level that loads independently above my own content. All I need to do is alter the navigation interface to match mine.
PROBLEM. The pre-existing Flash stuff is divided into 5 sections with navigation, which is to say, on the main timeline there are 5 frames, each of which contains another movie with it's own navigation controls. I'm replacing real button objects with MCs that have button commands in them - - and they aren't working.
Help please?
It looks sort of like this
level 30 movie parts (A) (B) (C) (D) (E) navigation for each
My script looks like this ******************************************* on (rollOver) { gotoAndPlay("rollin"); } on (rollOut) { gotoAndPlay("out"); } on (release) { gotoAndPlay("down"); overview.gotoAndPlay('icons'); } on (press) { gotoAndPlay("down"); } on (releaseOutside) { gotoAndPlay("out"); } on (dragOut) { gotoAndPlay("down"); } ********************************************
The important part is the release script.
I've tried
overview.gotoAndPlay('icons'); _level30.overview.gotoAndPlay('icons'); _level30.gotoAndPlay('icons'); gotoAndPlay('icons');
and more...
Any Ideas?
Joe Koomen joe@(protected)
>> Random! ...Damn near killed 'em! <<
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