  | | | ANYTHING GLOWS - [ formerly - "Carrara renderer issue...kind of succee | ANYTHING GLOWS - [ formerly - "Carrara renderer issue...kind of succee 2004-04-07 - By ccoles_avengers
Back Hi Brian,
Okay, here's what I have been able to find out so far. I noticed when I used Anything Glows *along* with the glow channel, I was able to get the look and the effect of light eminating from within a cylinder and out from either of the two open ends. I am still learning about "AGl", but I think with a little tweaking, it can do what I think your aiming at. At least somewhat. My CS4 Wishlist, however, would be that the character and quality of the "AGl" light output be similar to the other lights (such as "Spot"). Right now, I still see a lot of "faceting" within the light an AGl source casts, and some settings are worse than others. Also, effects such as "light cone" is not accessible with "AGl" light sources.
If you want, I can upload the CAR file on vizualds (I believe the file section here is getting full).
Here is a link to the folder where you can access my JPEG renders of the CAR file I have been working:
http://groups.yahoo.com/group/Carrara/files/Carrara%20Files_Images%20%20-%20CC /Anything%20Glows/
If you notice in the images, light is being casted through the cylinder. I think the range and amount of light being casted, however, is determined by the settings so I'm pretty sure you or someone else can get better results than what I whipped up last minute.
Well, let me know what you found out so far and if I get better results, I'll keep you posted.
Cheers.
Claudia "Selocic" (a newbie)
--- In Carrara@(protected), "nicholas8681" <nicholas8681@(protected)> wrote: > Ahh..yeah I'll do that from now on:) Thanks. > > I'll try it with caustics...not sure that will give me what I want > though...I'm looking more of light to bounce...ie the indirect > light..I'll try though and see what caustics does...I'd use anything > glows...but I don't think that anything glows can go down to such a > small point...plus the point of the experimenting was to see if > carrara's built in render could do this:) > > Let me know if you come up with something!!!! > > Brian > http://www.vizualds.com > brian@(protected) > > > --- In Carrara@(protected), "ccoles_avengers" > <ccoles_shado@(protected)> wrote: > > Hi Brian, > > > > Cool effect so far, but I think why I (and a few others) could not > see > > your image initially is that your link became broken within the e- > mail > > message. > > > > Here is your link again but I am sending this reply with "Wrap > message > > text" TURNED OFF (i.e. - unchecked). That way, the long link > should > > stay intact within the Yahoo e-mail system. > > > > Link: > > > > > http://www.vizualds.com/e107_plugins/coppermine_menu/displayimage.php > ?album=14&pos=1 > > > > Your image really helps illustrate what you are trying to do. I > would > > suggest caustics as well, but what about increasing the size of the > > inside of the cylinder to give the light room to bounce ? Also, > are > > you using just the glow channel or "Anything Glows". I think that > > "AGl" would help with this because it is used to emit light from an > > object, just as a light source (object = light source). However, > I'm > > just guessing right now since I have not used AGl all that much > (but > > have used it to emit light from an object). > > > > I'll see if I can get something going when I have the time...will > let > > you know. Please post any of your updates when you get the chance > [ > > now I'm curious ;) ] > > > > Cheers. > > > > Claudia > > "Selocic" > > (a newbie) > > > > > > > > > > --- In Carrara@(protected), "nicholas8681" <nicholas8681@(protected)> > wrote: > > > Hmmm..thats odd...maybe I put up the wrong link sorry about > that... > > > > > > > http://www.vizualds.com/e107_plugins/coppermine_menu/displayimage.php > > > ?album=14&pos=1 > > > > > > > > > --- In Carrara@(protected), "jkyoutsey" <yahoo@(protected)> wrote: > > > > Your link doesn't lead directly to your image. > > > > > > > > Do you have caustics turned on? May help with what you want > to > > > do, > > > > but without the image it is a bit unclear as to the effect you > are > > > > trying to create.
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