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1:1 scaling on bitmap fill transform

1:1 scaling on bitmap fill transform

2004-03-17       - By Scott Bilas

 Back
There has to be an easy way to do this in Flash 2004 that I'm missing.

** I want to tile a bitmap in a rectangle without scaling the bitmap at all
**

If I choose a bitmap fill and draw a rect, the bitmap tiles into the rect,
but at a very small scale. It appears to be the same scale as the little
preview window on the palette. Strange!

If I click a different bitmap and back to my original choice on the palette
with the rect still selected, it fills the rect with a single tile of the
bitmap stretched to fit.

I can go to the fill transform tool and scale down the bitmap so a single
tile is the same size as the original bitmap, but it's not exact. I need it
to be exact.

Can anyone help me with this? I swear there's a property box somewhere I'm
missing. If there was just a dialog where I could type in the parameters of
the fill transform...

Thanks very much in advance,

Scott Bilas
Oberon Media


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