  | | | Flash6: Shared library preloading | Flash6: Shared library preloading 2004-03-16 - By Tomas Lehuta
Back Hello!
I have a problem with preloading a shared library in a Flash MX 2004 project that is published for Flash 6 player using Optimize for Flash 6 export setting..
Main movie has a preloader using a custom progress bar for preloading itself after which a shared library is preloaded to _root.library MovieClip in a same way. Progress bar is working correctly so the main movie is loaded followed by the shared library.
The problem occurs first when I load next movie that imports some assets/fonts from a shared library. The shared library is loading again though it was successfuly preloaded!
Is it sufficient to preload a shared library in a dummy movieclip to avoid loading a library before any other movieclip using shared assets is loaded? What's wrong with my concept? Why the shared library is loaded again when it should be retrieved from the cache? Could somebody give me some hints how to successfuly preload a shared library that won't be loaded again?
Thanks..
best regards
Tomas Lehuta
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