  | | | Flash Pro |
Hi Charles.
I 've taken the liberty to post your request over at the DAZ forums.
http //forum.daz3d.com/viewtopic.php?p 580464#580464
some of the members here have already unsubscribe.
Ringo
Hello
Some people have asked for a DirectX exporter in the past. I would like to
know what you would need this exporter to export exactly. Is geometry and
textures enough or do you need animationHi Brian
how about posting it at DAZ forums so we can get more people online.
Ringo
--- In Carrara@(protected) "nicholas8681 " <carrara@(protected) > wrote
>
> For those that might be interested. We For those that might be interested. We are on IRC right now.
efnet irc.freenode.net
#carrara
Brian
Hi
http //www.digitalpainters.net will continue and I may just add or
remove some of the forum areas. For example some of the 2D stuff will
be cut down and will Open one section for 3Dpainting.
YouHi Brian
Don 't be afraid I 'll only add one or two other major section but keep
Carrara and Hexagon sections. And my forum won 't become a 3Dcommune or
Renderosity at all (I don 't like both websitDavid.
Thank you for posting this great example.
It is one of my points for moving to the DAZ forum. This list was
going to become just like the old Poser list...very much dead and with
no support
See you there Philip.
Yeah..the colors there have to go.
Here is a link to a new thread.
http //forum.daz3d.com/viewtopic.php?t 39461&highlight
Ringo
--- In Carrara@(protected) "PhilipPeops
Time for DimWitWorld to say adieu. I 'm already on the DAZ forum under
a pseudonym and have also joined the Carrara Outlaws egroup (well
CarraraFan egroup).
Like most I want to see CarrarI never thought user groups like these were intended to be "integral in the development of the application. " I thought they were supposed to be a place for the folks who used the app to communicate wi
In a message dated 6/19/2006 12 20 56 AM Pacific Daylight Time
guamauto@(protected) writes
Now it 's time to say goodbye to all our company.
M-I-C...
See ya real soon.
K-E-Y...
Why?
Because we lIt 's valid in my opinion and I think it has caused scattering and a lot of
indecision among members.
I think like Wayne the more the merrier and good luck to all. Ultimately
it 's all about the user
If the importer could be made how about creating not just a simple
importer but something of a bigger package so that the package would
have interest to others besides the ones that want 3d scientifiIt seems that I have been removed as a co-moderator from this list
without notice.
Must be part of the closing down process (wonder if Bob and Brian got
the same treatment).
I do hope the new daz fo
Being that the group here is moving to the Daz3d forums.. i am going to close my membership here
so
Farewell Yahoo and Hello Daz3d Forum !
see you all there !
The good news is that yes we will have email delivery. The software
that does it is free so it is just a matter of reading and setting up.
The Daz forum developers should be able to install it.
Rin
I would like to thank EVERYONE for all the wonderful support that you
guys have provided to the entire Carrara community. Moderating this
list was very easy all thanks to you.
There have been numerouhello guyz.......
....dis is the frst time i m posting in dis comm. n hope to get my
prob. solved......
PROB----- >after publishing my site(made in flash mx) when i open the
site.html........it doeHi Ted
Particle engine is identical.
--- In Carrara@(protected) Ted Parreco <tedp1@(protected) > wrote
>
> Hey all
> I 'm wondering what the difference in the particle generator is from
> CS5 Pro anHey all looks like the lights are gonna come on and we 're gonna get
kicked out (LOL!). Just wanted to give a huge thanks to EVERYONE on
this list. I 've only been here about a year and I 've been primHey all
I 'm wondering what the difference in the particle generator is from
CS5 Pro and CS5 Standard? If they work the same (meaning collide
with objects)
then hey I 'll save a few bucks!
Thank--- In Carrara@(protected) "Ringo Monfort " <ringom2001@(protected) > wrote
>
> Hi
>
> I have provided information to Bob regarding an email plugin for the
> forums so that email delivery will be possKinda reminds me of old Yeller. -(.
I wonder how many Yahoo years ' equals a people year? Lol
BBN! )
Steven
_____
From Carrara@(protected) [mailto Carrara@(protected)] On Behahttp //www.animwatch.com/forum/index.php
http //www.animwatch.com
Just thought it would be nice to post some final spam goodness. Visit
animwatch. It is one of my favorite inspirational sites.
There are some things from new to old during this conversion which has
been going on for awhile. It is being done in bits and pieces.I am not
sure which exact link you are referring to tho. The site wI fully agree with Deb and hope Bob.S fully appreciates how many people on
this list rely on the email abilities that web forums usually do not
provide...including not having to rely on internet accesHi all
I started doing testing mapping on an AVI video taped at 29.9 frames a
second.
when C5 renders the plane with the avi mapped the video played back
(30 fps in c5) is much faster and sort of Thanks a lot Rudolph for doing this. ) [btw please excuse my other
post...I obviously sent it out before reading this post in the forum
queue ) ]
Cheers.
Claudia
"Selocic "
- 3D when 'Flat ' jus
In a message dated 6/17/2006 11 20 06 AM Pacific Daylight Time
ccirelli@(protected) writes
Kevin
You are an inspiration to us all. Some of us that have all of our
sight *still* struggle wit
In a message dated 6/16/2006 5 01 49 PM Pacific Daylight Time
gene@(protected) writes
Ok guys
how do I create a plane in the vertex modeler.
I can place 4 corner points but they dont conne |
|
 |